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authorCampbell Barton <ideasman42@gmail.com>2011-09-17 13:43:51 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-09-17 13:43:51 +0400
commitd4898f9c40dd008b14eab053864cd2b035652827 (patch)
tree59065a423ca156385153195372e66c25b9e28700 /source/blender/editors/animation/anim_draw.c
parent18d59e2645ed486e2530160da50abd87c652ed7a (diff)
use macros RAD2DEG & DEG2RAD rather then multiplying by 180.0/M_PI or M_PI/180.0
Diffstat (limited to 'source/blender/editors/animation/anim_draw.c')
-rw-r--r--source/blender/editors/animation/anim_draw.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c
index 70974386917..d2b1fcc4abd 100644
--- a/source/blender/editors/animation/anim_draw.c
+++ b/source/blender/editors/animation/anim_draw.c
@@ -404,9 +404,9 @@ float ANIM_unit_mapping_get_factor (Scene *scene, ID *id, FCurve *fcu, short res
/* if the radians flag is not set, default to using degrees which need conversions */
if ((scene) && (scene->unit.system_rotation == USER_UNIT_ROT_RADIANS) == 0) {
if (restore)
- return M_PI / 180.0; /* degrees to radians */
+ return DEG2RADF(1.0f); /* degrees to radians */
else
- return 180.0 / M_PI; /* radians to degrees */
+ return RAD2DEGF(1.0f); /* radians to degrees */
}
}