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authorCampbell Barton <ideasman42@gmail.com>2011-03-27 21:22:04 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-03-27 21:22:04 +0400
commita73c3fe5c992777718431d5e5bb5f8a2c3b7a1bc (patch)
tree51ca1d7a06715f0dde24196157c915b12da334c0 /source/blender/editors/animation/anim_draw.c
parent9c8f1e2ef487483bc374feaed9ff709e07638623 (diff)
subsurf, derived mesh and other misc files: floats were being implicitly promoted to doubles, adjust to use floats.
Diffstat (limited to 'source/blender/editors/animation/anim_draw.c')
-rw-r--r--source/blender/editors/animation/anim_draw.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c
index d0fa540a9dd..9c923d3492b 100644
--- a/source/blender/editors/animation/anim_draw.c
+++ b/source/blender/editors/animation/anim_draw.c
@@ -100,7 +100,7 @@ void ANIM_timecode_string_from_frame (char *str, Scene *scene, int power, short
* to cope with 'half' frames, etc., which should be fine in most cases
*/
seconds= (int)cfra;
- frames= (int)floor( ((cfra - seconds) * FPS) + 0.5f );
+ frames= (int)floor( (((double)cfra - (double)seconds) * FPS) + 0.5 );
}
else {
/* seconds (with pixel offset rounding) */
@@ -399,9 +399,9 @@ float ANIM_unit_mapping_get_factor (Scene *scene, ID *id, FCurve *fcu, short res
/* if the radians flag is not set, default to using degrees which need conversions */
if ((scene) && (scene->unit.system_rotation == USER_UNIT_ROT_RADIANS) == 0) {
if (restore)
- return M_PI / 180.0f; /* degrees to radians */
+ return M_PI / 180.0; /* degrees to radians */
else
- return 180.0f / M_PI; /* radians to degrees */
+ return 180.0 / M_PI; /* radians to degrees */
}
}