diff options
author | Lukas Tönne <lukas.toenne@gmail.com> | 2016-12-28 19:30:58 +0300 |
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committer | Lukas Tönne <lukas.toenne@gmail.com> | 2016-12-28 19:30:58 +0300 |
commit | 6ecab6dd8e48d564a2b43e0e81e79d079e8b4c77 (patch) | |
tree | 618e2d24eb34a05a81f726dd52eb2b7468e9296d /source/blender/editors/animation/anim_filter.c | |
parent | 605263177b8eea24c1449e4dbf0138175ec3dddf (diff) |
Revert particle system and point cache removal in blender2.8 branch.
This reverts commit 5aa19be91263a249ffae75573e3b32f24269d890 and b4a721af694817fa921b119df83d33ede7d7fed0.
Due to postponement of particle system rewrite it was decided to put particle code
back into the 2.8 branch for the time being.
Diffstat (limited to 'source/blender/editors/animation/anim_filter.c')
-rw-r--r-- | source/blender/editors/animation/anim_filter.c | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c index 7bf146aa171..c12a050e9ba 100644 --- a/source/blender/editors/animation/anim_filter.c +++ b/source/blender/editors/animation/anim_filter.c @@ -64,6 +64,7 @@ #include "DNA_meta_types.h" #include "DNA_movieclip_types.h" #include "DNA_node_types.h" +#include "DNA_particle_types.h" #include "DNA_space_types.h" #include "DNA_sequence_types.h" #include "DNA_scene_types.h" @@ -801,6 +802,19 @@ static bAnimListElem *make_new_animlistelem(void *data, short datatype, ID *owne ale->adt = BKE_animdata_from_id(data); break; } + case ANIMTYPE_DSPART: + { + ParticleSettings *part = (ParticleSettings *)ale->data; + AnimData *adt = part->adt; + + ale->flag = FILTER_PART_OBJD(part); + + ale->key_data = (adt) ? adt->action : NULL; + ale->datatype = ALE_ACT; + + ale->adt = BKE_animdata_from_id(data); + break; + } case ANIMTYPE_DSTEX: { Tex *tex = (Tex *)data; @@ -2073,6 +2087,12 @@ static size_t animdata_filter_ds_textures(bAnimContext *ac, ListBase *anim_data, mtex = (MTex **)(&wo->mtex); break; } + case ID_PA: + { + ParticleSettings *part = (ParticleSettings *)owner_id; + mtex = (MTex **)(&part->mtex); + break; + } default: { /* invalid/unsupported option */ @@ -2268,6 +2288,53 @@ static size_t animdata_filter_ds_modifiers(bAnimContext *ac, ListBase *anim_data /* ............ */ +static size_t animdata_filter_ds_particles(bAnimContext *ac, ListBase *anim_data, bDopeSheet *ads, Object *ob, int filter_mode) +{ + ParticleSystem *psys; + size_t items = 0; + + for (psys = ob->particlesystem.first; psys; psys = psys->next) { + ListBase tmp_data = {NULL, NULL}; + size_t tmp_items = 0; + + /* if no material returned, skip - so that we don't get weird blank entries... */ + if (ELEM(NULL, psys->part, psys->part->adt)) + continue; + + /* add particle-system's animation data to temp collection */ + BEGIN_ANIMFILTER_SUBCHANNELS(FILTER_PART_OBJD(psys->part)) + { + /* particle system's animation data */ + tmp_items += animfilter_block_data(ac, &tmp_data, ads, (ID *)psys->part, filter_mode); + + /* textures */ + if (!(ads->filterflag & ADS_FILTER_NOTEX)) + tmp_items += animdata_filter_ds_textures(ac, &tmp_data, ads, (ID *)psys->part, filter_mode); + } + END_ANIMFILTER_SUBCHANNELS; + + /* did we find anything? */ + if (tmp_items) { + /* include particle-expand widget first */ + if (filter_mode & ANIMFILTER_LIST_CHANNELS) { + /* check if filtering by active status */ + if (ANIMCHANNEL_ACTIVEOK(psys->part)) { + ANIMCHANNEL_NEW_CHANNEL(psys->part, ANIMTYPE_DSPART, psys->part); + } + } + + /* now add the list of collected channels */ + BLI_movelisttolist(anim_data, &tmp_data); + BLI_assert(BLI_listbase_is_empty(&tmp_data)); + items += tmp_items; + } + } + + /* return the number of items added to the list */ + return items; +} + + static size_t animdata_filter_ds_obdata(bAnimContext *ac, ListBase *anim_data, bDopeSheet *ads, Object *ob, int filter_mode) { ListBase tmp_data = {NULL, NULL}; @@ -2543,6 +2610,11 @@ static size_t animdata_filter_dopesheet_ob(bAnimContext *ac, ListBase *anim_data tmp_items += animdata_filter_ds_obdata(ac, &tmp_data, ads, ob, filter_mode); } + /* particles */ + if ((ob->particlesystem.first) && !(ads->filterflag & ADS_FILTER_NOPART)) { + tmp_items += animdata_filter_ds_particles(ac, &tmp_data, ads, ob, filter_mode); + } + /* grease pencil */ if ((ob->gpd) && !(ads->filterflag & ADS_FILTER_NOGPENCIL)) { tmp_items += animdata_filter_ds_gpencil(ac, &tmp_data, ads, ob->gpd, filter_mode); |