diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-02-27 02:46:48 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-02-27 03:03:16 +0300 |
commit | 3051e2f4ae8fd3e72a43dd1e5d40893d0efec500 (patch) | |
tree | 6de62ee531c71705a8d86592770d26f8ecb75d1f /source/blender/editors/animation/anim_filter.c | |
parent | ce104ca89643c4b0e6358fd22a2b056ecd603e62 (diff) |
DNA: rename Lamp -> Light
- BKE_lamp -> BKE_light
- Main.lamp -> light
Diffstat (limited to 'source/blender/editors/animation/anim_filter.c')
-rw-r--r-- | source/blender/editors/animation/anim_filter.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c index 2736bf8b06f..3d8eee958a3 100644 --- a/source/blender/editors/animation/anim_filter.c +++ b/source/blender/editors/animation/anim_filter.c @@ -672,7 +672,7 @@ static bAnimListElem *make_new_animlistelem(void *data, short datatype, ID *owne } case ANIMTYPE_DSLAM: { - Lamp *la = (Lamp *)data; + Light *la = (Light *)data; AnimData *adt = la->adt; ale->flag = FILTER_LAM_OBJD(la); @@ -2082,7 +2082,7 @@ static size_t animdata_filter_ds_texture(bAnimContext *ac, ListBase *anim_data, } /* NOTE: owner_id is the direct owner of the texture stack in question - * It used to be Material/Lamp/World before the Blender Internal removal for 2.8 + * It used to be Material/Light/World before the Blender Internal removal for 2.8 */ static size_t animdata_filter_ds_textures(bAnimContext *ac, ListBase *anim_data, bDopeSheet *ads, ID *owner_id, int filter_mode) { @@ -2363,9 +2363,9 @@ static size_t animdata_filter_ds_obdata(bAnimContext *ac, ListBase *anim_data, b expanded = FILTER_CAM_OBJD(ca); break; } - case OB_LAMP: /* ---------- Lamp ----------- */ + case OB_LAMP: /* ---------- Light ----------- */ { - Lamp *la = (Lamp *)ob->data; + Light *la = (Light *)ob->data; if (ads->filterflag & ADS_FILTER_NOLAM) return 0; @@ -2451,7 +2451,7 @@ static size_t animdata_filter_ds_obdata(bAnimContext *ac, ListBase *anim_data, b switch (ob->type) { case OB_LAMP: /* lamp - textures + nodetree */ { - Lamp *la = ob->data; + Light *la = ob->data; bNodeTree *ntree = la->nodetree; /* nodetree */ |