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authorCampbell Barton <ideasman42@gmail.com>2012-05-05 20:03:57 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-05 20:03:57 +0400
commit1dccd4c98a4909383b9c11f7c2ee987e22833dad (patch)
tree3d127436243536d6ceaba4cb884249156ba215cd /source/blender/editors/animation/anim_filter.c
parentff4ff9c8a429d9869e7056417bc7acd47a545eb2 (diff)
code cleanup: naming - pose/armature/image
also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used.
Diffstat (limited to 'source/blender/editors/animation/anim_filter.c')
-rw-r--r--source/blender/editors/animation/anim_filter.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index cc3401da6c5..180953ea017 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -842,7 +842,7 @@ static short skip_fcurve_selected_data (bDopeSheet *ads, FCurve *fcu, ID *owner_
/* get bone-name, and check if this bone is selected */
bone_name= BLI_getQuotedStr(fcu->rna_path, "pose.bones[");
- pchan= get_pose_channel(ob->pose, bone_name);
+ pchan= BKE_pose_channel_find_name(ob->pose, bone_name);
if (bone_name) MEM_freeN(bone_name);
/* check whether to continue or skip */