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author | Campbell Barton <ideasman42@gmail.com> | 2019-05-28 09:17:15 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-05-28 09:17:15 +0300 |
commit | 7bf8d8b3c89cfda3245c1e36e03279c1c970740b (patch) | |
tree | 2798d49b84cbe33993d2526bc463f44791c29183 /source/blender/editors/animation/anim_markers.c | |
parent | 8d81a3da37c45d2b61f1616522c7540445312604 (diff) |
Cleanup: use time scrub instead of scrubbing
Renaming was only done to ED_time_scrub_ui.h, function names
and struct members used term 'scrubbing' which is ambiguous.
Diffstat (limited to 'source/blender/editors/animation/anim_markers.c')
-rw-r--r-- | source/blender/editors/animation/anim_markers.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c index 876bc9ae3e4..90632da8a7c 100644 --- a/source/blender/editors/animation/anim_markers.c +++ b/source/blender/editors/animation/anim_markers.c @@ -482,7 +482,7 @@ static void draw_markers_background(rctf *rect) immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); unsigned char shade[4]; - UI_GetThemeColor4ubv(TH_SCRUBBING_BACKGROUND, shade); + UI_GetThemeColor4ubv(TH_TIME_SCRUB_BACKGROUND, shade); immUniformColor4ubv(shade); |