diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-11-08 07:59:51 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-11-09 03:33:06 +0300 |
commit | 3064da1200a97e4fba08be33dd271b09d65a2fde (patch) | |
tree | dc040c83de9ec8a828c9733e04dbb398cd174465 /source/blender/editors/animation/anim_markers.c | |
parent | b43ce7908fbb4be7ed2d230579c836aa7045d2c7 (diff) |
Keymap: move builtin keymaps from C to Python
This should be purely an implementation change,
for end users there should be no functional difference.
The entire key configuration is in one file with ~5000 lines of code.
Mostly avoiding code duplication and preserve comments and utility
functions from the C code.
It's a bit long but for searching and editing it's also convenient to
have it all in one file.
Notes:
- Actual keymap is shared by blender / blender_legacy
and stored in `keymap_data/blender_default.py`
This only generates JSON-like data to be passed into
`keyconfig_import_from_data`, allowing other presets to load and
manipulate the default keymap.
- Each preset defines 'keyconfig_data'
which can be shared between presets.
- Some of the utility functions for generating keymap items still
need to be ported over to Python.
- Some keymap items can be made into loops (marked as TODO).
See: D3907
Diffstat (limited to 'source/blender/editors/animation/anim_markers.c')
-rw-r--r-- | source/blender/editors/animation/anim_markers.c | 48 |
1 files changed, 1 insertions, 47 deletions
diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c index 857400b3810..4d21ed8b5b4 100644 --- a/source/blender/editors/animation/anim_markers.c +++ b/source/blender/editors/animation/anim_markers.c @@ -72,7 +72,6 @@ #include "ED_markers.h" #include "ED_screen.h" #include "ED_select_utils.h" -#include "ED_keymap_templates.h" #include "ED_util.h" #include "ED_numinput.h" #include "ED_object.h" @@ -1649,50 +1648,5 @@ void ED_operatortypes_marker(void) /* called in screen_ops.c:ED_keymap_screen() */ void ED_keymap_marker(wmKeyConfig *keyconf) { - wmKeyMap *keymap = WM_keymap_ensure(keyconf, "Markers", 0, 0); - wmKeyMapItem *kmi; - - WM_keymap_verify_item(keymap, "MARKER_OT_add", MKEY, KM_PRESS, 0, 0); - WM_keymap_verify_item(keymap, "MARKER_OT_move", EVT_TWEAK_S, KM_ANY, 0, 0); - WM_keymap_verify_item(keymap, "MARKER_OT_duplicate", DKEY, KM_PRESS, KM_SHIFT, 0); - WM_keymap_verify_item(keymap, "MARKER_OT_select", SELECTMOUSE, KM_PRESS, 0, 0); - kmi = WM_keymap_add_item(keymap, "MARKER_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT, 0); - RNA_boolean_set(kmi->ptr, "extend", true); - -#ifdef DURIAN_CAMERA_SWITCH - kmi = WM_keymap_add_item(keymap, "MARKER_OT_select", SELECTMOUSE, KM_PRESS, KM_CTRL, 0); - RNA_boolean_set(kmi->ptr, "extend", false); - RNA_boolean_set(kmi->ptr, "camera", true); - - kmi = WM_keymap_add_item(keymap, "MARKER_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT | KM_CTRL, 0); - RNA_boolean_set(kmi->ptr, "extend", true); - RNA_boolean_set(kmi->ptr, "camera", true); -#else - (void)kmi; -#endif - - WM_keymap_verify_item(keymap, "MARKER_OT_select_box", BKEY, KM_PRESS, 0, 0); - - ED_keymap_template_select_all(keymap, "MARKER_OT_select_all"); - - WM_keymap_add_item(keymap, "MARKER_OT_delete", XKEY, KM_PRESS, 0, 0); - WM_keymap_add_item(keymap, "MARKER_OT_delete", DELKEY, KM_PRESS, 0, 0); - - WM_keymap_verify_item(keymap, "MARKER_OT_rename", MKEY, KM_PRESS, KM_CTRL, 0); - - WM_keymap_add_item(keymap, "MARKER_OT_move", GKEY, KM_PRESS, 0, 0); -#ifdef DURIAN_CAMERA_SWITCH - WM_keymap_add_item(keymap, "MARKER_OT_camera_bind", BKEY, KM_PRESS, KM_CTRL, 0); -#endif -} - -/* to be called from animation editor keymaps, see note below */ -void ED_marker_keymap_animedit_conflictfree(wmKeyMap *keymap) -{ - /* duplicate of some marker-hotkeys but without the bounds checking - * since these are handy to be able to do unrestricted and won't conflict - * with primary function hotkeys (Usability tweak [#27469]) - */ - WM_keymap_add_item(keymap, "MARKER_OT_add", MKEY, KM_PRESS, 0, 0); - WM_keymap_add_item(keymap, "MARKER_OT_rename", MKEY, KM_PRESS, KM_CTRL, 0); + WM_keymap_ensure(keyconf, "Markers", 0, 0); } |