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authorCampbell Barton <ideasman42@gmail.com>2019-07-07 08:38:41 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-07-07 08:38:41 +0300
commitcd6b49f995fdca5240a9b97fa99b4dd669a047ea (patch)
tree5bdef2750238555e149891e6278a27e9ca5b26ef /source/blender/editors/animation/anim_motion_paths.c
parenta3e2076bc4f7330188fbb1b3338c9235a7b0bc96 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/editors/animation/anim_motion_paths.c')
-rw-r--r--source/blender/editors/animation/anim_motion_paths.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/animation/anim_motion_paths.c b/source/blender/editors/animation/anim_motion_paths.c
index d3c6109afcd..7a5b57b1ce6 100644
--- a/source/blender/editors/animation/anim_motion_paths.c
+++ b/source/blender/editors/animation/anim_motion_paths.c
@@ -322,8 +322,8 @@ void animviz_calc_motionpaths(Depsgraph *depsgraph,
/* reset original environment */
/* NOTE: We don't always need to reevaluate the main scene, as the depsgraph
- * may be a temporary one that works on a subset of the data. We always have
- * to resoture the current frame though. */
+ * may be a temporary one that works on a subset of the data.
+ * We always have to restore the current frame though. */
CFRA = cfra;
if (!current_frame_only && restore) {
motionpaths_calc_update_scene(bmain, depsgraph);