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authorMatt Ebb <matt@mke3.net>2010-06-27 09:39:55 +0400
committerMatt Ebb <matt@mke3.net>2010-06-27 09:39:55 +0400
commit03fa4bb9992293b51eb7c24f2c1f810df634e632 (patch)
tree7dacebe843bf9c041b3ebb220665f428d58e2804 /source/blender/editors/animation/anim_ops.c
parentea4e5a08cdb782d314cee48dde5dff9331054fe3 (diff)
Partial cleanup of timing system, with some guidance from Joshua:
* Fractional frames support has been changed to use a new var, scene->r.subframe. This is a 0.0-1.0 float representing a subframe interval, used in generating a final float frame number to evaluate animation system etc. * Changed frame_to_float() and some instances of bsystem_time() into a convenience function: float BKE_curframe(scene) which retrieves the floating point current frame, after subframe and frame length corrections. * Removed blur_offs and field_offs globals. These are now stored in render, used to generate a scene->r.subframe before render database processing.
Diffstat (limited to 'source/blender/editors/animation/anim_ops.c')
-rw-r--r--source/blender/editors/animation/anim_ops.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/animation/anim_ops.c b/source/blender/editors/animation/anim_ops.c
index 88d6051b23b..11ba3cfffed 100644
--- a/source/blender/editors/animation/anim_ops.c
+++ b/source/blender/editors/animation/anim_ops.c
@@ -69,6 +69,7 @@ static void change_frame_apply(bContext *C, wmOperator *op)
/* set the new frame number */
CFRA= RNA_int_get(op->ptr, "frame");
FRAMENUMBER_MIN_CLAMP(CFRA);
+ SUBFRA = 0.f;
/* do updates */
sound_seek_scene(C);