diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-04-04 03:30:32 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-04-04 03:30:32 +0400 |
commit | 3906a62cc18e64b2e7f1846ebbb8892c572399ea (patch) | |
tree | 47fd2799754819b3fb5b06f21eba480e0cda2002 /source/blender/editors/animation/anim_ops.c | |
parent | 30568b9e4e9372a295e87d9d5bc0884451bd9186 (diff) |
2.5: Added basic insert/remove keyframes from UI buttons.
- I key over a button inserts a keyframe.
- Alt+I removes a keyframe.
- With right mouse button a menu with these options pops up.
- Buttons are colored green if the property is animated, yellow
if it is on a keyframe. I followed the colors from the UI
mockups, but the flicker on keyframes seems too distracting in
practice?
- This only works for properties on the ID itself at the moment,
path callbacks need to be filled in for all structs but mesh
still.
- It doesn't work when you're over a related label, that needs to
be made to work.
- I made it insert keyframes outside of any keyingset. Not sure
how this is supposed to integrate?
Diffstat (limited to 'source/blender/editors/animation/anim_ops.c')
-rw-r--r-- | source/blender/editors/animation/anim_ops.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/animation/anim_ops.c b/source/blender/editors/animation/anim_ops.c index 15a4babf90a..991349d3ed8 100644 --- a/source/blender/editors/animation/anim_ops.c +++ b/source/blender/editors/animation/anim_ops.c @@ -382,6 +382,8 @@ void ED_operatortypes_anim(void) WM_operatortype_append(ANIM_OT_delete_keyframe); WM_operatortype_append(ANIM_OT_insert_keyframe_menu); //WM_operatortype_append(ANIM_OT_delete_keyframe_menu); + WM_operatortype_append(ANIM_OT_insert_keyframe_button); + WM_operatortype_append(ANIM_OT_delete_keyframe_button); WM_operatortype_append(ANIM_OT_delete_keyframe_old); // xxx remove? WM_operatortype_append(ANIM_OT_keyingset_add_new); |