diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-03-29 06:15:13 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2009-03-29 06:15:13 +0400 |
commit | 931527e648acfbc2c7b71b59ce661dad9a4c1038 (patch) | |
tree | a00b98e524fb8ea459d1f915524ee3a08fb7c747 /source/blender/editors/animation/anim_ops.c | |
parent | 4a164ce520c8b8a5f4e8ff90aef7050694562dc9 (diff) |
- use clear, set, add, enable, disable and toggle as a prefix in operator names
- use select as a suffix eg UV_OT_loop_select -> UV_OT_select_loop
- Each select all operator was using slightly different wording...
select_all, deselect_all, de_select_all, select_de_select_all -> select_all_toggle
- selection -> select
- POSE_OT_select_connected -> POSE_OT_select_linked to match other operators
- NODE_OT_delete_selection -> NODE_OT_delete since its not used in other operators
- ANIM_OT_previewrange_define -> ANIM_OT_previewrange_set to match other operators
- NODE_OT_fit_all -> NODE_OT_view_all to match other operators
- View2D_OT_* -> VIEW2D_OT_* to match VIEW3D
- View2D_OT_view_downscroll -> VIEW2D_OT_scroll_down more logical
- removed MARKER_OT_mouseselect_extend and made extend a boolean property of MARKER_OT_mouseselect
- MARKER_OT_mouseselect -> MARKER_OT_select
- GROUP_OT_group_remove -> GROUP_OT_objects_remove more logical since its removing objects from groups
- MESH_OT_removedoublesflag -> MESH_OT_remove_doubles
- redundant words MESH_OT_split_mesh -> MESH_OT_split, OBJECT_OT_object_delete -> OBJECT_OT_delete
renamed selection operator properties
extend_select -> extend
column_select -> column
select_children_only -> children_only
... Since these are all in the context of selection operators there is no need for the extra 'select' in the property name.
Updated docs
http://www.graphicall.org/ftp/ideasman42/html/bpyoperator-module.html
Diffstat (limited to 'source/blender/editors/animation/anim_ops.c')
-rw-r--r-- | source/blender/editors/animation/anim_ops.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/animation/anim_ops.c b/source/blender/editors/animation/anim_ops.c index b51fa223eb3..f8c7cc909ae 100644 --- a/source/blender/editors/animation/anim_ops.c +++ b/source/blender/editors/animation/anim_ops.c @@ -243,11 +243,11 @@ static int previewrange_define_exec(bContext *C, wmOperator *op) return OPERATOR_FINISHED; } -void ANIM_OT_previewrange_define(wmOperatorType *ot) +void ANIM_OT_previewrange_set(wmOperatorType *ot) { /* identifiers */ ot->name= "Set Preview Range"; - ot->idname= "ANIM_OT_previewrange_define"; + ot->idname= "ANIM_OT_previewrange_set"; /* api callbacks */ ot->invoke= WM_border_select_invoke; @@ -374,7 +374,7 @@ void ED_operatortypes_anim(void) WM_operatortype_append(ANIM_OT_change_frame); WM_operatortype_append(ANIM_OT_time_toggle); - WM_operatortype_append(ANIM_OT_previewrange_define); + WM_operatortype_append(ANIM_OT_previewrange_set); WM_operatortype_append(ANIM_OT_previewrange_clear); // XXX this is used all over... maybe for screen instead? @@ -397,6 +397,6 @@ void ED_keymap_anim(wmWindowManager *wm) WM_keymap_verify_item(keymap, "ANIM_OT_time_toggle", TKEY, KM_PRESS, KM_CTRL, 0); /* preview range */ - WM_keymap_verify_item(keymap, "ANIM_OT_previewrange_define", PKEY, KM_PRESS, KM_CTRL, 0); + WM_keymap_verify_item(keymap, "ANIM_OT_previewrange_set", PKEY, KM_PRESS, KM_CTRL, 0); WM_keymap_verify_item(keymap, "ANIM_OT_previewrange_clear", PKEY, KM_PRESS, KM_ALT, 0); } |