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authorJoshua Leung <aligorith@gmail.com>2010-03-25 14:34:18 +0300
committerJoshua Leung <aligorith@gmail.com>2010-03-25 14:34:18 +0300
commitb88278b62b676765c03a94dd739ace73b582cea7 (patch)
tree1c5b0bc210aa0e38f91e49946bd35089f0192036 /source/blender/editors/animation/anim_ops.c
parent57b2ea62ab6f2f8e6dbd8cd51be0ef93b65ef34a (diff)
More assorted Keying Sets changes for Cessen (mainly api stuff):
* Added operator (Ctrl Shift Alt I) to show menu for changing the active Keying Set in the 3D view (todo item from last commit) * KeyingSetInfo (i.e. the Builtin Keying Set classes) can now be accessed from Keying Set instances with ks.type_info * Added ks.remove_all_paths() function to remove all the paths for a Keying Set. --- These two changes mean that builtin Keying Sets could be refreshed in response to context changes by doing: <code> ks = bpy.context.scene.active_keying_set if ks.absolute==False and ks.type_info: ksi = ks.type_info # remove existing paths to fill with new ks.remove_all_paths() # check if Keying Set can be used in current context if ksi.poll(bpy.context): # call iterator() which calls generate() and re-populates paths list ksi.iterator(bpy.context, ks) </code> And then, once this has been done, the paths that the Keying Set will operate on can be accessed as <code> paths = bpy.context.scene.active_keying_set.paths </code>
Diffstat (limited to 'source/blender/editors/animation/anim_ops.c')
-rw-r--r--source/blender/editors/animation/anim_ops.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/animation/anim_ops.c b/source/blender/editors/animation/anim_ops.c
index 348520b60bf..88d6051b23b 100644
--- a/source/blender/editors/animation/anim_ops.c
+++ b/source/blender/editors/animation/anim_ops.c
@@ -361,6 +361,8 @@ void ED_operatortypes_anim(void)
WM_operatortype_append(ANIM_OT_keying_set_remove);
WM_operatortype_append(ANIM_OT_keying_set_path_add);
WM_operatortype_append(ANIM_OT_keying_set_path_remove);
+
+ WM_operatortype_append(ANIM_OT_keying_set_active_set);
}
void ED_keymap_anim(wmKeyConfig *keyconf)