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authorAlexander Gavrilov <angavrilov@gmail.com>2019-10-01 21:38:44 +0300
committerAlexander Gavrilov <angavrilov@gmail.com>2019-10-02 20:42:37 +0300
commitaabd8701e98595bae57d59344ed5d127b8b0f7db (patch)
tree5f4bc9ecb2f5b23dfbcb2ab6556b22b3970556cf /source/blender/editors/animation/drivers.c
parentd1a1302b01f445f9c877d6b8c51f6c561e0fda16 (diff)
Implement a user preference for the default Auto Handle Smoothing mode.
The default was changed with an initial implementation of the feature. With the feedback from animators, having a behavior which affects curves outside of a changing range is not convenient for professional animators working on high quality character animation. On the other hand, automatic smoothing is better for casual animation of object motion. This change adds an ability to change the default via User Preferences. Differential Revision: https://developer.blender.org/D5875
Diffstat (limited to 'source/blender/editors/animation/drivers.c')
-rw-r--r--source/blender/editors/animation/drivers.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/animation/drivers.c b/source/blender/editors/animation/drivers.c
index 61c8da08954..64f7fe034dc 100644
--- a/source/blender/editors/animation/drivers.c
+++ b/source/blender/editors/animation/drivers.c
@@ -111,7 +111,7 @@ struct FCurve *alloc_driver_fcurve(const char rna_path[],
FCurve *fcu = MEM_callocN(sizeof(FCurve), "FCurve");
fcu->flag = (FCURVE_VISIBLE | FCURVE_SELECTED);
- fcu->auto_smoothing = FCURVE_SMOOTH_CONT_ACCEL;
+ fcu->auto_smoothing = U.auto_smoothing_new;
/* store path - make copy, and store that */
if (rna_path) {