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author | Clément Foucault <foucault.clem@gmail.com> | 2020-08-16 16:38:34 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-08-18 22:30:10 +0300 |
commit | bf1b622dd962416fef94ccb2f47878eced31e20d (patch) | |
tree | 8622462ebdfbc6e347975d1b875b817356e4e84a /source/blender/editors/animation/keyframes_draw.c | |
parent | 10558d6973be8fc461a4b8aad734ba0881d18e85 (diff) |
GPUState: GPU_blend final API renaming
We now use GPU_blend for enabling / disabling blending and explicitly
set the blend equation.
Diffstat (limited to 'source/blender/editors/animation/keyframes_draw.c')
-rw-r--r-- | source/blender/editors/animation/keyframes_draw.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/animation/keyframes_draw.c b/source/blender/editors/animation/keyframes_draw.c index c69f3ce3e3a..4d6d7fa3ad5 100644 --- a/source/blender/editors/animation/keyframes_draw.c +++ b/source/blender/editors/animation/keyframes_draw.c @@ -692,7 +692,7 @@ static void draw_keylist(View2D *v2d, const float smaller_sz = 0.35f * icon_sz; const float ipo_sz = 0.1f * icon_sz; - GPU_blend(true); + GPU_blend(GPU_BLEND_ALPHA); /* locked channels are less strongly shown, as feedback for locked channels in DopeSheet */ /* TODO: allow this opacity factor to be themed? */ @@ -848,7 +848,7 @@ static void draw_keylist(View2D *v2d, } } - GPU_blend(false); + GPU_blend(GPU_BLEND_NONE); } /* *************************** Channel Drawing Funcs *************************** */ |