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author | Campbell Barton <ideasman42@gmail.com> | 2018-11-14 09:12:52 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-11-14 09:21:34 +0300 |
commit | 55e719ec35a10c3f9e7231dee13d4b05aad7d965 (patch) | |
tree | 563ed5b1b27e9613de8384da90197ce2c3e1924b /source/blender/editors/animation/keyframes_draw.c | |
parent | c279f879ab86e03dff0dbfd3a36b14bebb4956f9 (diff) | |
parent | d7f55c4ff58f87b80f0ce2fa43ce2f7cd2b72675 (diff) |
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/animation/keyframes_draw.c')
-rw-r--r-- | source/blender/editors/animation/keyframes_draw.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/animation/keyframes_draw.c b/source/blender/editors/animation/keyframes_draw.c index 5ad10b3cf84..72da71a8a0e 100644 --- a/source/blender/editors/animation/keyframes_draw.c +++ b/source/blender/editors/animation/keyframes_draw.c @@ -740,7 +740,7 @@ static void draw_keylist(View2D *v2d, DLRBT_Tree *keys, float ypos, float yscale uint key_len = 0; for (ActKeyColumn *ak = keys->first; ak; ak = ak->next) { /* optimization: if keyframe doesn't appear within 5 units (screenspace) in visible area, don't draw - * - this might give some improvements, since we current have to flip between view/region matrices + * - this might give some improvements, since we current have to flip between view/region matrices */ if (IN_RANGE_INCL(ak->cfra, v2d->cur.xmin, v2d->cur.xmax)) key_len++; |