diff options
author | Ray Molenkamp <github@lazydodo.com> | 2018-06-28 04:07:23 +0300 |
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committer | Ray Molenkamp <github@lazydodo.com> | 2018-06-28 04:07:23 +0300 |
commit | 8e02106d0ddc7b31844d26037a824d56d3c65663 (patch) | |
tree | bfa1898220d74ac9610b8a1363a4087a44f7b41d /source/blender/editors/animation/keyframes_draw.c | |
parent | fe258fd4451a7fb1ccdd85d1607b6dbd30442f28 (diff) |
GLRefactor: partially remove gl calls from source/blender/editors.
This translates the gl calls to the new GPU_ wrappers from D3501.
Given it's tedious and repetitive work, this patch does as much as it can with search + replace, the remainder of the gl calls will need to be manually dealt with on a case by case basis.
This fixes 13 of the 28 failing editors when building without opengl.
For the list of substitutions see D3502
Reviewers: brecht
Differential Revision: https://developer.blender.org/D3502
Diffstat (limited to 'source/blender/editors/animation/keyframes_draw.c')
-rw-r--r-- | source/blender/editors/animation/keyframes_draw.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/editors/animation/keyframes_draw.c b/source/blender/editors/animation/keyframes_draw.c index d1377703949..859eb05e7b9 100644 --- a/source/blender/editors/animation/keyframes_draw.c +++ b/source/blender/editors/animation/keyframes_draw.c @@ -54,6 +54,7 @@ #include "GPU_draw.h" #include "GPU_immediate.h" +#include "GPU_state.h" #include "UI_resources.h" #include "UI_view2d.h" @@ -561,7 +562,7 @@ static void draw_keylist(View2D *v2d, DLRBT_Tree *keys, DLRBT_Tree *blocks, floa const float icon_sz = U.widget_unit * 0.5f * yscale_fac; const float half_icon_sz = 0.5f * icon_sz; - glEnable(GL_BLEND); + GPU_blend(true); /* locked channels are less strongly shown, as feedback for locked channels in DopeSheet */ /* TODO: allow this opacity factor to be themed? */ @@ -654,7 +655,7 @@ static void draw_keylist(View2D *v2d, DLRBT_Tree *keys, DLRBT_Tree *blocks, floa } } - glDisable(GL_BLEND); + GPU_blend(false); } /* *************************** Channel Drawing Funcs *************************** */ |