diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-07-07 03:56:59 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-07-07 03:56:59 +0400 |
commit | 84bf3e48c098d6971bab0ac55b4f413adc04708e (patch) | |
tree | 658323440a91d04948d0209053df24b6b728b6ca /source/blender/editors/animation/keyframing.c | |
parent | 3a0593cc3d5de33248b3a7b913a45729c37dc1b4 (diff) |
style cleanup: use c style comments in C code
Diffstat (limited to 'source/blender/editors/animation/keyframing.c')
-rw-r--r-- | source/blender/editors/animation/keyframing.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c index 0c9a6ff6bf1..7600e1d4690 100644 --- a/source/blender/editors/animation/keyframing.c +++ b/source/blender/editors/animation/keyframing.c @@ -134,9 +134,9 @@ bAction *verify_adt_action(ID *id, short add) printf("ERROR: Couldn't add AnimData (ID = %s)\n", (id) ? (id->name) : "<None>"); return NULL; } - + /* init action if none available yet */ - // TODO: need some wizardry to handle NLA stuff correct + /* TODO: need some wizardry to handle NLA stuff correct */ if ((adt->action == NULL) && (add)) { char actname[sizeof(id->name) - 2]; BLI_snprintf(actname, sizeof(actname), "%sAction", id->name + 2); @@ -256,8 +256,8 @@ int insert_bezt_fcurve(FCurve *fcu, BezTriple *bezt, short flag) dst->f1 = bezt->f1; dst->f2 = bezt->f2; dst->f3 = bezt->f3; - - // TODO: perform some other operations? + + /* TODO: perform some other operations? */ } } /* keyframing modes allow to not replace keyframe */ @@ -1691,11 +1691,11 @@ static short object_frame_has_keyframe(Object *ob, float frame, short filter) /* 1. test for relative (with keyframes) */ if (id_frame_has_keyframe((ID *)key, frame, filter)) return 1; - + /* 2. test for time */ - // TODO... yet to be implemented (this feature may evolve before then anyway) + /* TODO... yet to be implemented (this feature may evolve before then anyway) */ } - + /* try materials */ if (!(filter & ANIMFILTER_KEYS_LOCAL) && !(filter & ANIMFILTER_KEYS_NOMAT) ) { /* if only active, then we can skip a lot of looping */ |