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authorJoshua Leung <aligorith@gmail.com>2009-10-14 13:08:53 +0400
committerJoshua Leung <aligorith@gmail.com>2009-10-14 13:08:53 +0400
commit1ef163f1e0dd1c535c3c9b81670333f02c45b236 (patch)
tree7712db76cbd30debb515ce4ab70d028197d55b93 /source/blender/editors/animation/keyingsets.c
parentdaebfaaa49186886af5bef2b579baed7c4c6e93f (diff)
UI Templates: ('Any ID' Selector)
Added new template for choosing to use any type of ID-block. The first combo box allows you to choose the type of ID-block that gets used, and the second box allows you to choose the ID-block of the type specified by the first one. This is currently used for setting the ID-block used for Keying Sets, but the main user for this was intended to be the Drivers UI. However, I still need to clear up a few button-event issues there before I can port this over. Additional Bugfixes: * Adding new Keying Set path was setting the active path wrong, meaning that you had to click on the list to get some response after adding * Bone Groups list was being drawn too long by default (when empty)
Diffstat (limited to 'source/blender/editors/animation/keyingsets.c')
-rw-r--r--source/blender/editors/animation/keyingsets.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/animation/keyingsets.c b/source/blender/editors/animation/keyingsets.c
index a044e867d56..30eaea8b82e 100644
--- a/source/blender/editors/animation/keyingsets.c
+++ b/source/blender/editors/animation/keyingsets.c
@@ -219,7 +219,7 @@ static int add_empty_ks_path_exec (bContext *C, wmOperator *op)
/* don't use the API method for this, since that checks on values... */
ksp= MEM_callocN(sizeof(KS_Path), "KeyingSetPath Empty");
BLI_addtail(&ks->paths, ksp);
- ks->active_path= BLI_countlist(&ks->paths) + 1;
+ ks->active_path= BLI_countlist(&ks->paths);
ksp->groupmode= KSP_GROUP_KSNAME; // XXX?