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authorJoshua Leung <aligorith@gmail.com>2010-09-30 15:56:39 +0400
committerJoshua Leung <aligorith@gmail.com>2010-09-30 15:56:39 +0400
commitd6ee8a0e4d10f3a5479ce2c94b403b2f59e5c523 (patch)
treebd4e5243141f2c7c335a97aee1b23b7e1329f14d /source/blender/editors/animation/keyingsets.c
parente8465555cb18aa2d337accf5eb13e1d270af3424 (diff)
Cleanup of Auto-Keyframing code:
Moved duplicated code out to a special new function so that this doesn't need to be copied all over for each transform op that needs this.
Diffstat (limited to 'source/blender/editors/animation/keyingsets.c')
-rw-r--r--source/blender/editors/animation/keyingsets.c15
1 files changed, 15 insertions, 0 deletions
diff --git a/source/blender/editors/animation/keyingsets.c b/source/blender/editors/animation/keyingsets.c
index d80ccf2cd29..77e0c84d2f3 100644
--- a/source/blender/editors/animation/keyingsets.c
+++ b/source/blender/editors/animation/keyingsets.c
@@ -676,6 +676,21 @@ int ANIM_scene_get_keyingset_index (Scene *scene, KeyingSet *ks)
return 0;
}
+/* Get Keying Set to use for Auto-Keyframing some transforms */
+KeyingSet *ANIM_get_keyingset_for_autokeying(Scene *scene, const char *tranformKSName)
+{
+ /* get KeyingSet to use
+ * - use the active KeyingSet if defined (and user wants to use it for all autokeying),
+ * or otherwise key transforms only
+ */
+ if (IS_AUTOKEY_FLAG(ONLYKEYINGSET) && (scene->active_keyingset))
+ return ANIM_scene_get_active_keyingset(scene);
+ else if (IS_AUTOKEY_FLAG(INSERTAVAIL))
+ return ANIM_builtin_keyingset_get_named(NULL, "Available");
+ else
+ return ANIM_builtin_keyingset_get_named(NULL, tranformKSName);
+}
+
/* Menu of All Keying Sets ----------------------------- */
/* Create (and show) a menu containing all the Keying Sets which can be used in the current context */