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authorCampbell Barton <ideasman42@gmail.com>2020-04-03 08:21:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-04-03 08:21:24 +0300
commit600a627f6e326f4542a876e6e82f771cd3da218f (patch)
tree9df2dd448e8da7b885d8cf8e56645a062f6d842c /source/blender/editors/animation/time_scrub_ui.c
parent04fe37f93116bd3b276ebe86d9fa53f18223ee6a (diff)
Cleanup: use abbreviated names for unsigned types in editors
Diffstat (limited to 'source/blender/editors/animation/time_scrub_ui.c')
-rw-r--r--source/blender/editors/animation/time_scrub_ui.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/animation/time_scrub_ui.c b/source/blender/editors/animation/time_scrub_ui.c
index 25b8e78de92..7679995d9a4 100644
--- a/source/blender/editors/animation/time_scrub_ui.c
+++ b/source/blender/editors/animation/time_scrub_ui.c
@@ -95,7 +95,7 @@ static void draw_current_frame(const Scene *scene,
int current_frame)
{
const uiFontStyle *fstyle = UI_FSTYLE_WIDGET;
- const unsigned char color[] = {255, 255, 255, 255};
+ const uchar color[] = {255, 255, 255, 255};
int frame_x = UI_view2d_view_to_region_x(v2d, current_frame);
char frame_str[64];