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authorJulian Eisel <julian@blender.org>2020-03-06 18:56:42 +0300
committerJulian Eisel <julian@blender.org>2020-03-06 19:19:23 +0300
commitb2ee1770d4c31078518f4ec9edd5196a41345162 (patch)
tree6b7f6ff9057322245fc3b3407bece3f1c0cb3eb5 /source/blender/editors/animation
parentb825a95ec311a169d33fe21e28418f11a516c82f (diff)
Cleanup: Rename ARegion variables from ar to region
The old convention was easy to confuse with ScrArea. Part of https://developer.blender.org/T74432. This is mostly a batch rename with some manual fixing. Only single word variable names are changed, no prefixed/suffixed names. Brecht van Lommel and Campbell Barton both gave me a green light for this convention change. Also ran clan clang format on affected files.
Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c22
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c18
-rw-r--r--source/blender/editors/animation/anim_draw.c18
-rw-r--r--source/blender/editors/animation/anim_filter.c6
-rw-r--r--source/blender/editors/animation/anim_markers.c18
-rw-r--r--source/blender/editors/animation/anim_ops.c6
-rw-r--r--source/blender/editors/animation/time_scrub_ui.c34
7 files changed, 61 insertions, 61 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index 95165e35fd9..d1fd1ebd06f 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -114,7 +114,7 @@ static void acf_generic_root_backdrop(bAnimContext *ac,
float ymaxc)
{
const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
- View2D *v2d = &ac->ar->v2d;
+ View2D *v2d = &ac->region->v2d;
short expanded = ANIM_channel_setting_get(ac, ale, ACHANNEL_SETTING_EXPAND) != 0;
short offset = (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
float color[3];
@@ -145,7 +145,7 @@ static void acf_generic_dataexpand_backdrop(bAnimContext *ac,
float ymaxc)
{
const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
- View2D *v2d = &ac->ar->v2d;
+ View2D *v2d = &ac->region->v2d;
short offset = (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
float color[3];
@@ -253,7 +253,7 @@ static void acf_generic_channel_backdrop(bAnimContext *ac,
float ymaxc)
{
const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
- View2D *v2d = &ac->ar->v2d;
+ View2D *v2d = &ac->region->v2d;
short offset = (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
float color[3];
@@ -466,7 +466,7 @@ static void acf_summary_color(bAnimContext *UNUSED(ac),
static void acf_summary_backdrop(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc)
{
const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
- View2D *v2d = &ac->ar->v2d;
+ View2D *v2d = &ac->region->v2d;
float color[3];
/* set backdrop drawing color */
@@ -874,7 +874,7 @@ static void acf_group_color(bAnimContext *ac, bAnimListElem *ale, float r_color[
static void acf_group_backdrop(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc)
{
const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
- View2D *v2d = &ac->ar->v2d;
+ View2D *v2d = &ac->region->v2d;
short expanded = ANIM_channel_setting_get(ac, ale, ACHANNEL_SETTING_EXPAND) != 0;
short offset = (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
float color[3];
@@ -1147,7 +1147,7 @@ static void acf_nla_controls_backdrop(bAnimContext *ac,
float ymaxc)
{
const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
- View2D *v2d = &ac->ar->v2d;
+ View2D *v2d = &ac->region->v2d;
short expanded = ANIM_channel_setting_get(ac, ale, ACHANNEL_SETTING_EXPAND) != 0;
short offset = (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
float color[3];
@@ -3580,7 +3580,7 @@ static void acf_nlaaction_color(bAnimContext *UNUSED(ac), bAnimListElem *ale, fl
static void acf_nlaaction_backdrop(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc)
{
const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
- View2D *v2d = &ac->ar->v2d;
+ View2D *v2d = &ac->region->v2d;
AnimData *adt = ale->adt;
short offset = (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
float color[4];
@@ -4010,7 +4010,7 @@ void ANIM_channel_draw(
bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc, size_t channel_index)
{
const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
- View2D *v2d = &ac->ar->v2d;
+ View2D *v2d = &ac->region->v2d;
short selected, offset;
float y, ymid, ytext;
@@ -4741,7 +4741,7 @@ void ANIM_channel_draw_widgets(const bContext *C,
size_t channel_index)
{
const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
- View2D *v2d = &ac->ar->v2d;
+ View2D *v2d = &ac->region->v2d;
float ymid;
const short channel_height = round_fl_to_int(BLI_rctf_size_y(rect));
const bool is_being_renamed = achannel_is_being_renamed(ac, acf, channel_index);
@@ -4871,7 +4871,7 @@ void ANIM_channel_draw_widgets(const bContext *C,
*/
if (acf->name_prop(ale, &ptr, &prop)) {
const short margin_x = 3 * round_fl_to_int(UI_DPI_FAC);
- const short width = ac->ar->winx - offset - (margin_x * 2);
+ const short width = ac->region->winx - offset - (margin_x * 2);
uiBut *but;
UI_block_emboss_set(block, UI_EMBOSS);
@@ -4894,7 +4894,7 @@ void ANIM_channel_draw_widgets(const bContext *C,
NULL);
/* copy what outliner does here, see outliner_buttons */
- if (UI_but_active_only(C, ac->ar, block, but) == false) {
+ if (UI_but_active_only(C, ac->region, block, but) == false) {
ac->ads->renameIndex = 0;
/* send notifiers */
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index 0d811ef31e9..20f565990e9 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -2553,7 +2553,7 @@ static void box_select_anim_channels(bAnimContext *ac, rcti *rect, short selectm
int filter;
SpaceNla *snla = (SpaceNla *)ac->sl;
- View2D *v2d = &ac->ar->v2d;
+ View2D *v2d = &ac->region->v2d;
rctf rectf;
/* convert border-region to view coordinates */
@@ -2736,20 +2736,20 @@ static bool rename_anim_channels(bAnimContext *ac, int channel_index)
/* free temp data and tag for refresh */
ANIM_animdata_freelist(&anim_data);
- ED_region_tag_redraw(ac->ar);
+ ED_region_tag_redraw(ac->region);
return success;
}
static int animchannels_channel_get(bAnimContext *ac, const int mval[2])
{
- ARegion *ar;
+ ARegion *region;
View2D *v2d;
int channel_index;
float x, y;
/* get useful pointers from animation context data */
- ar = ac->ar;
- v2d = &ar->v2d;
+ region = ac->region;
+ v2d = &region->v2d;
/* Figure out which channel user clicked in. */
UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, &y);
@@ -3194,7 +3194,7 @@ static int mouse_anim_channels(bContext *C, bAnimContext *ac, int channel_index,
static int animchannels_mouseclick_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
bAnimContext ac;
- ARegion *ar;
+ ARegion *region;
View2D *v2d;
int channel_index;
int notifierFlags = 0;
@@ -3207,8 +3207,8 @@ static int animchannels_mouseclick_invoke(bContext *C, wmOperator *op, const wmE
}
/* get useful pointers from animation context data */
- ar = ac.ar;
- v2d = &ar->v2d;
+ region = ac.region;
+ v2d = &region->v2d;
/* select mode is either replace (deselect all, then add) or add/extend */
if (RNA_boolean_get(op->ptr, "extend")) {
@@ -3327,7 +3327,7 @@ static bool select_anim_channel_keys(bAnimContext *ac, int channel_index, bool e
}
/* free temp data and tag for refresh */
- ED_region_tag_redraw(ac->ar);
+ ED_region_tag_redraw(ac->region);
return success;
}
diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c
index 40b2706cc75..abcc2fe5291 100644
--- a/source/blender/editors/animation/anim_draw.c
+++ b/source/blender/editors/animation/anim_draw.c
@@ -615,9 +615,9 @@ static bool find_prev_next_keyframes(struct bContext *C, int *nextfra, int *prev
void ANIM_center_frame(struct bContext *C, int smooth_viewtx)
{
- ARegion *ar = CTX_wm_region(C);
+ ARegion *region = CTX_wm_region(C);
Scene *scene = CTX_data_scene(C);
- float w = BLI_rctf_size_x(&ar->v2d.cur);
+ float w = BLI_rctf_size_x(&region->v2d.cur);
rctf newrct;
int nextfra, prevfra;
@@ -626,8 +626,8 @@ void ANIM_center_frame(struct bContext *C, int smooth_viewtx)
const float fps = FPS;
newrct.xmax = scene->r.cfra + U.view_frame_seconds * fps + 1;
newrct.xmin = scene->r.cfra - U.view_frame_seconds * fps - 1;
- newrct.ymax = ar->v2d.cur.ymax;
- newrct.ymin = ar->v2d.cur.ymin;
+ newrct.ymax = region->v2d.cur.ymax;
+ newrct.ymin = region->v2d.cur.ymin;
break;
}
@@ -636,8 +636,8 @@ void ANIM_center_frame(struct bContext *C, int smooth_viewtx)
if (find_prev_next_keyframes(C, &nextfra, &prevfra)) {
newrct.xmax = nextfra;
newrct.xmin = prevfra;
- newrct.ymax = ar->v2d.cur.ymax;
- newrct.ymin = ar->v2d.cur.ymin;
+ newrct.ymax = region->v2d.cur.ymax;
+ newrct.ymin = region->v2d.cur.ymin;
break;
}
/* else drop through, keep range instead */
@@ -647,11 +647,11 @@ void ANIM_center_frame(struct bContext *C, int smooth_viewtx)
default:
newrct.xmax = scene->r.cfra + (w / 2);
newrct.xmin = scene->r.cfra - (w / 2);
- newrct.ymax = ar->v2d.cur.ymax;
- newrct.ymin = ar->v2d.cur.ymin;
+ newrct.ymax = region->v2d.cur.ymax;
+ newrct.ymin = region->v2d.cur.ymin;
break;
}
- UI_view2d_smooth_view(C, ar, &newrct, smooth_viewtx);
+ UI_view2d_smooth_view(C, region, &newrct, smooth_viewtx);
}
/* *************************************************** */
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 5a0e60f8d58..dcf0377ffc0 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -397,7 +397,7 @@ bool ANIM_animdata_get_context(const bContext *C, bAnimContext *ac)
{
Main *bmain = CTX_data_main(C);
ScrArea *sa = CTX_wm_area(C);
- ARegion *ar = CTX_wm_region(C);
+ ARegion *region = CTX_wm_region(C);
SpaceLink *sl = CTX_wm_space_data(C);
Scene *scene = CTX_data_scene(C);
@@ -416,10 +416,10 @@ bool ANIM_animdata_get_context(const bContext *C, bAnimContext *ac)
ac->view_layer = CTX_data_view_layer(C);
ac->obact = (ac->view_layer->basact) ? ac->view_layer->basact->object : NULL;
ac->sa = sa;
- ac->ar = ar;
+ ac->region = region;
ac->sl = sl;
ac->spacetype = (sa) ? sa->spacetype : 0;
- ac->regiontype = (ar) ? ar->regiontype : 0;
+ ac->regiontype = (region) ? region->regiontype : 0;
/* initialise default y-scale factor */
animedit_get_yscale_factor(ac);
diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c
index 4f1cab40463..93cb2d1e306 100644
--- a/source/blender/editors/animation/anim_markers.c
+++ b/source/blender/editors/animation/anim_markers.c
@@ -575,7 +575,7 @@ void ED_markers_draw(const bContext *C, int flag)
return;
}
- ARegion *ar = CTX_wm_region(C);
+ ARegion *region = CTX_wm_region(C);
View2D *v2d = UI_view2d_fromcontext(C);
int cfra = CTX_data_scene(C)->r.cfra;
@@ -599,14 +599,14 @@ void ED_markers_draw(const bContext *C, int flag)
for (TimeMarker *marker = markers->first; marker; marker = marker->next) {
if ((marker->flag & SELECT) == 0) {
if (marker_is_in_frame_range(marker, clip_frame_range)) {
- draw_marker(fstyle, marker, cfra, marker->frame * xscale, flag, ar->winy);
+ draw_marker(fstyle, marker, cfra, marker->frame * xscale, flag, region->winy);
}
}
}
for (TimeMarker *marker = markers->first; marker; marker = marker->next) {
if (marker->flag & SELECT) {
if (marker_is_in_frame_range(marker, clip_frame_range)) {
- draw_marker(fstyle, marker, cfra, marker->frame * xscale, flag, ar->winy);
+ draw_marker(fstyle, marker, cfra, marker->frame * xscale, flag, region->winy);
}
}
}
@@ -870,10 +870,10 @@ static int ed_marker_move_invoke(bContext *C, wmOperator *op, const wmEvent *eve
{
bool tweak = RNA_boolean_get(op->ptr, "tweak");
if (tweak) {
- ARegion *ar = CTX_wm_region(C);
- View2D *v2d = &ar->v2d;
+ ARegion *region = CTX_wm_region(C);
+ View2D *v2d = &region->v2d;
ListBase *markers = ED_context_get_markers(C);
- if (!region_position_is_over_marker(v2d, markers, event->x - ar->winrct.xmin)) {
+ if (!region_position_is_over_marker(v2d, markers, event->x - region->winrct.xmin)) {
return OPERATOR_CANCELLED | OPERATOR_PASS_THROUGH;
}
}
@@ -1337,11 +1337,11 @@ static void MARKER_OT_select(wmOperatorType *ot)
static int ed_marker_box_select_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
- ARegion *ar = CTX_wm_region(C);
- View2D *v2d = &ar->v2d;
+ ARegion *region = CTX_wm_region(C);
+ View2D *v2d = &region->v2d;
ListBase *markers = ED_context_get_markers(C);
- bool over_marker = region_position_is_over_marker(v2d, markers, event->x - ar->winrct.xmin);
+ bool over_marker = region_position_is_over_marker(v2d, markers, event->x - region->winrct.xmin);
bool tweak = RNA_boolean_get(op->ptr, "tweak");
if (tweak && over_marker) {
diff --git a/source/blender/editors/animation/anim_ops.c b/source/blender/editors/animation/anim_ops.c
index 9e3f91bc971..fb045abe016 100644
--- a/source/blender/editors/animation/anim_ops.c
+++ b/source/blender/editors/animation/anim_ops.c
@@ -403,7 +403,7 @@ static void ANIM_OT_end_frame_set(wmOperatorType *ot)
static int previewrange_define_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
- ARegion *ar = CTX_wm_region(C);
+ ARegion *region = CTX_wm_region(C);
float sfra, efra;
rcti rect;
@@ -411,8 +411,8 @@ static int previewrange_define_exec(bContext *C, wmOperator *op)
WM_operator_properties_border_to_rcti(op, &rect);
/* convert min/max values to frames (i.e. region to 'tot' rect) */
- sfra = UI_view2d_region_to_view_x(&ar->v2d, rect.xmin);
- efra = UI_view2d_region_to_view_x(&ar->v2d, rect.xmax);
+ sfra = UI_view2d_region_to_view_x(&region->v2d, rect.xmin);
+ efra = UI_view2d_region_to_view_x(&region->v2d, rect.xmax);
/* set start/end frames for preview-range
* - must clamp within allowable limits
diff --git a/source/blender/editors/animation/time_scrub_ui.c b/source/blender/editors/animation/time_scrub_ui.c
index 84ef28744b3..74c359737b0 100644
--- a/source/blender/editors/animation/time_scrub_ui.c
+++ b/source/blender/editors/animation/time_scrub_ui.c
@@ -46,11 +46,11 @@
#include "RNA_access.h"
-static void get_time_scrub_region_rect(const ARegion *ar, rcti *rect)
+static void get_time_scrub_region_rect(const ARegion *region, rcti *rect)
{
rect->xmin = 0;
- rect->xmax = ar->winx;
- rect->ymax = ar->winy;
+ rect->xmax = region->winx;
+ rect->ymax = region->winy;
rect->ymin = rect->ymax - UI_TIME_SCRUB_MARGIN_Y;
}
@@ -134,18 +134,18 @@ static void draw_current_frame(const Scene *scene,
color);
}
-void ED_time_scrub_draw(const ARegion *ar,
+void ED_time_scrub_draw(const ARegion *region,
const Scene *scene,
bool display_seconds,
bool discrete_frames)
{
- const View2D *v2d = &ar->v2d;
+ const View2D *v2d = &region->v2d;
GPU_matrix_push_projection();
- wmOrtho2_region_pixelspace(ar);
+ wmOrtho2_region_pixelspace(region);
rcti scrub_region_rect;
- get_time_scrub_region_rect(ar, &scrub_region_rect);
+ get_time_scrub_region_rect(region, &scrub_region_rect);
draw_background(&scrub_region_rect);
@@ -153,11 +153,11 @@ void ED_time_scrub_draw(const ARegion *ar,
numbers_rect.ymin = get_centered_text_y(&scrub_region_rect) - 4 * UI_DPI_FAC;
if (discrete_frames) {
UI_view2d_draw_scale_x__discrete_frames_or_seconds(
- ar, v2d, &numbers_rect, scene, display_seconds, TH_TEXT);
+ region, v2d, &numbers_rect, scene, display_seconds, TH_TEXT);
}
else {
UI_view2d_draw_scale_x__frames_or_seconds(
- ar, v2d, &numbers_rect, scene, display_seconds, TH_TEXT);
+ region, v2d, &numbers_rect, scene, display_seconds, TH_TEXT);
}
draw_current_frame(scene, display_seconds, v2d, &scrub_region_rect, scene->r.cfra);
@@ -165,23 +165,23 @@ void ED_time_scrub_draw(const ARegion *ar,
GPU_matrix_pop_projection();
}
-bool ED_time_scrub_event_in_region(const ARegion *ar, const wmEvent *event)
+bool ED_time_scrub_event_in_region(const ARegion *region, const wmEvent *event)
{
- rcti rect = ar->winrct;
+ rcti rect = region->winrct;
rect.ymin = rect.ymax - UI_TIME_SCRUB_MARGIN_Y;
return BLI_rcti_isect_pt(&rect, event->x, event->y);
}
-void ED_time_scrub_channel_search_draw(const bContext *C, ARegion *ar, bDopeSheet *dopesheet)
+void ED_time_scrub_channel_search_draw(const bContext *C, ARegion *region, bDopeSheet *dopesheet)
{
GPU_matrix_push_projection();
- wmOrtho2_region_pixelspace(ar);
+ wmOrtho2_region_pixelspace(region);
rcti rect;
rect.xmin = 0;
- rect.xmax = ar->winx;
- rect.ymin = ar->winy - UI_TIME_SCRUB_MARGIN_Y;
- rect.ymax = ar->winy;
+ rect.xmax = region->winx;
+ rect.ymin = region->winy - UI_TIME_SCRUB_MARGIN_Y;
+ rect.ymax = region->winy;
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
@@ -189,7 +189,7 @@ void ED_time_scrub_channel_search_draw(const bContext *C, ARegion *ar, bDopeShee
immRectf(pos, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
immUnbindProgram();
- uiBlock *block = UI_block_begin(C, ar, __func__, UI_EMBOSS);
+ uiBlock *block = UI_block_begin(C, region, __func__, UI_EMBOSS);
PointerRNA ptr;
RNA_pointer_create(&CTX_wm_screen(C)->id, &RNA_DopeSheet, dopesheet, &ptr);