diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-07-15 16:27:15 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-07-15 16:34:13 +0300 |
commit | 57ab7daa2aee436b0b0acfa00b2e2b1d28b55b2c (patch) | |
tree | 377218e81452e4e0d3f8ca3cf3c3ac5148f237b8 /source/blender/editors/animation | |
parent | b457cae397054a1be4e60f3007995f97c198b2b6 (diff) |
GPU_matrix: use Blender's naming conventions
Thanks to @sergey for review
Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r-- | source/blender/editors/animation/anim_draw.c | 6 | ||||
-rw-r--r-- | source/blender/editors/animation/anim_markers.c | 6 |
2 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c index 51ba7d9c269..129cf07b7c4 100644 --- a/source/blender/editors/animation/anim_draw.c +++ b/source/blender/editors/animation/anim_draw.c @@ -87,8 +87,8 @@ void ANIM_draw_cfra_number(const bContext *C, View2D *v2d, short flag) /* because the frame number text is subject to the same scaling as the contents of the view */ UI_view2d_scale_get(v2d, &xscale, NULL); - gpuPushMatrix(); - gpuScale2f(1.0f / xscale, 1.0f); + GPU_matrix_push(); + GPU_matrix_scale_2f(1.0f / xscale, 1.0f); /* get timecode string * - padding on str-buf passed so that it doesn't sit on the frame indicator @@ -128,7 +128,7 @@ void ANIM_draw_cfra_number(const bContext *C, View2D *v2d, short flag) numstr, col); /* restore view transform */ - gpuPopMatrix(); + GPU_matrix_pop(); } /* General call for drawing current frame indicator in animation editor */ diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c index c5f7782dcee..f809bff536f 100644 --- a/source/blender/editors/animation/anim_markers.c +++ b/source/blender/editors/animation/anim_markers.c @@ -505,8 +505,8 @@ void ED_markers_draw(const bContext *C, int flag) /* no time correction for framelen! space is drawn with old values */ ypixels = BLI_rcti_size_y(&v2d->mask); UI_view2d_scale_get(v2d, &xscale, &yscale); - gpuPushMatrix(); - gpuScale2f(1.0f / xscale, 1.0f); + GPU_matrix_push(); + GPU_matrix_scale_2f(1.0f / xscale, 1.0f); /* x-bounds with offset for text (adjust for long string, avoid checking string width) */ font_width_max = (10 * UI_DPI_FAC) / xscale; @@ -529,7 +529,7 @@ void ED_markers_draw(const bContext *C, int flag) } } - gpuPopMatrix(); + GPU_matrix_pop(); } /* ************************ Marker Wrappers API ********************* */ |