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author | Julian Eisel <eiseljulian@gmail.com> | 2020-01-10 16:23:47 +0300 |
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committer | Julian Eisel <eiseljulian@gmail.com> | 2020-01-10 16:28:11 +0300 |
commit | aacdf55a50d8b9a0a95dd191a66deb7b58edca0b (patch) | |
tree | 6d91e2af4364791e106a074cc019f61c60f3cb0d /source/blender/editors/animation | |
parent | c91ebcd7ab5ea1b284fcce96c9d62aa497356af8 (diff) |
Cleanup: ARegion.sizex/y should not be used to access region size
This should only be used to change and recalculate region sizes in a DPI
independent way. To get the size with DPI applied, ARegion.winx/y should
be used instead.
Added note on this in comment.
Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r-- | source/blender/editors/animation/time_scrub_ui.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/animation/time_scrub_ui.c b/source/blender/editors/animation/time_scrub_ui.c index 70a9b7ba1fa..ae489fb5233 100644 --- a/source/blender/editors/animation/time_scrub_ui.c +++ b/source/blender/editors/animation/time_scrub_ui.c @@ -179,9 +179,9 @@ void ED_time_scrub_channel_search_draw(const bContext *C, ARegion *ar, bDopeShee rcti rect; rect.xmin = 0; - rect.xmax = ceilf(ar->sizex * UI_DPI_FAC); - rect.ymin = ar->sizey * UI_DPI_FAC - UI_TIME_SCRUB_MARGIN_Y; - rect.ymax = ceilf(ar->sizey * UI_DPI_FAC); + rect.xmax = ar->winx; + rect.ymin = ar->winy - UI_TIME_SCRUB_MARGIN_Y; + rect.ymax = ar->winy; uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); |