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authorCampbell Barton <ideasman42@gmail.com>2019-07-07 08:38:41 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-07-07 08:38:41 +0300
commitcd6b49f995fdca5240a9b97fa99b4dd669a047ea (patch)
tree5bdef2750238555e149891e6278a27e9ca5b26ef /source/blender/editors/animation
parenta3e2076bc4f7330188fbb1b3338c9235a7b0bc96 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c3
-rw-r--r--source/blender/editors/animation/anim_filter.c2
-rw-r--r--source/blender/editors/animation/anim_motion_paths.c4
-rw-r--r--source/blender/editors/animation/keyframing.c2
4 files changed, 5 insertions, 6 deletions
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index 21b9c7252d2..b93d52a1b2d 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -1711,8 +1711,7 @@ static void update_dependencies_on_delete(bAnimListElem *ale)
AnimData *adt = BKE_animdata_from_id(id);
/* TODO(sergey): Technically, if the animation element is being deleted
* from a driver we don't have to tag action. This is something we can check
- * for in the future. For now just do most reliable tag whic hwas always
- * happening. */
+ * for in the future. For now just do most reliable tag which was always happening. */
if (adt != NULL) {
DEG_id_tag_update(id, ID_RECALC_ANIMATION);
if (adt->action != NULL) {
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 8d30076103b..d71a7808f42 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -2231,7 +2231,7 @@ static size_t animdata_filter_ds_textures(
}
}
- /* Firstly check that we actuallly have some textures,
+ /* Firstly check that we actually have some textures,
* by gathering all textures in a temp list. */
for (a = 0; a < MAX_MTEX; a++) {
Tex *tex = (mtex[a]) ? mtex[a]->tex : NULL;
diff --git a/source/blender/editors/animation/anim_motion_paths.c b/source/blender/editors/animation/anim_motion_paths.c
index d3c6109afcd..7a5b57b1ce6 100644
--- a/source/blender/editors/animation/anim_motion_paths.c
+++ b/source/blender/editors/animation/anim_motion_paths.c
@@ -322,8 +322,8 @@ void animviz_calc_motionpaths(Depsgraph *depsgraph,
/* reset original environment */
/* NOTE: We don't always need to reevaluate the main scene, as the depsgraph
- * may be a temporary one that works on a subset of the data. We always have
- * to resoture the current frame though. */
+ * may be a temporary one that works on a subset of the data.
+ * We always have to restore the current frame though. */
CFRA = cfra;
if (!current_frame_only && restore) {
motionpaths_calc_update_scene(bmain, depsgraph);
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index 31f7a337d57..cab821e52ef 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -532,7 +532,7 @@ int insert_vert_fcurve(
* introduced discontinuities in how the param worked. */
beztr.back = 1.70158f;
- /* "elastic" easing - values here were hand-optimised for a default duration of
+ /* "elastic" easing - values here were hand-optimized for a default duration of
* ~10 frames (typical mograph motion length) */
beztr.amplitude = 0.8f;
beztr.period = 4.1f;