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authorJoshua Leung <aligorith@gmail.com>2011-02-02 02:41:01 +0300
committerJoshua Leung <aligorith@gmail.com>2011-02-02 02:41:01 +0300
commitefd1d0f901ceed1b278ed4b3079d379ff17c5f1e (patch)
tree79eef95abfb6823096d8e1bf045afc4036d701de /source/blender/editors/animation
parentb8d9d10a65f79373cc742bc95c3784950686b7a5 (diff)
Bugfix [#25902] alt+a over 3D view don't up date dropesheet editor
Migrating "redraws" settings from TimeLine view data to per Screen. The options are now still shown in the TimeLine "Playback" menu though. This means that whatever redraw settings you set in a TimeLine editor will be used throughout a screen (i.e. editor layout) to determine which editors will get updated during playback, instead of only certain editors doing certain things at vague times. --- Also, I moved some version patches pre 2.56 version bump into a version-check for 2.56. These must've been missed when doing the release...
Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r--source/blender/editors/animation/anim_filter.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 2963062cdd6..6d36daa854c 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -2467,7 +2467,7 @@ static short animdata_filter_dopesheet_summary (bAnimContext *ac, ListBase *anim
/* dopesheet summary
* - only for drawing and/or selecting keyframes in channels, but not for real editing
- * - only useful for DopeSheet Editor, where the summary is useful
+ * - only useful for DopeSheet/Action/etc. editors where it is actually useful
*/
// TODO: we should really check if some other prohibited filters are also active, but that can be for later
if ((filter_mode & ANIMFILTER_CHANNELS) && (ads->filterflag & ADS_FILTER_SUMMARY)) {
@@ -2568,7 +2568,8 @@ int ANIM_animdata_filter (bAnimContext *ac, ListBase *anim_data, int filter_mode
switch (datatype) {
case ANIMCONT_ACTION: /* 'Action Editor' */
{
- bDopeSheet *ads = ((ac->sa) && (ac->sa->spacetype==SPACE_ACTION)) ? &((SpaceAction*)ac->sa->spacedata.first)->ads : NULL;
+ SpaceAction *saction = (SpaceAction *)ac->sa->spacedata.first;
+ bDopeSheet *ads = (saction)? &saction->ads : NULL;
/* the check for the DopeSheet summary is included here since the summary works here too */
if (animdata_filter_dopesheet_summary(ac, anim_data, filter_mode, &items))