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authorRichard Antalik <richardantalik@gmail.com>2022-04-28 17:07:57 +0300
committerRichard Antalik <richardantalik@gmail.com>2022-04-28 17:14:51 +0300
commit17769489d920f86310464297e8906f34d5ec61b9 (patch)
tree7880dd7b626d9254a46894eaf11b06ae311a8cee /source/blender/editors/animation
parentb1b153b88c14b516183f7dd43b2c0111c0e7b041 (diff)
VSE: Add option to limit timeline view height
When height is limited, it is defined by space occupied by strips, but at least channels 1 to 7 will be always visible. This allows it to easily overview timeline content by zooming out to maximum extent in Y axis and panning in X axis. More channels can be "created" on demand by moving strip to higher channel. When strip is removed and highest channel becomes empty, view will stay as is until it is moved down. Then new highest point is remembered and it is not possible to pan upwards until strip is moved to higher channel. Limiting takes into account height of scrubbing and markers area as well as scrollers. This means that when zoomed out to maximum extent, no strips are obstructed by fixed UI element. Fixes T57976 Reviewed By: Severin Differential Revision: https://developer.blender.org/D14263
Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r--source/blender/editors/animation/time_scrub_ui.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/animation/time_scrub_ui.c b/source/blender/editors/animation/time_scrub_ui.c
index ba7b83173ce..623d4e605ba 100644
--- a/source/blender/editors/animation/time_scrub_ui.c
+++ b/source/blender/editors/animation/time_scrub_ui.c
@@ -32,7 +32,7 @@
#include "RNA_access.h"
#include "RNA_prototypes.h"
-static void get_time_scrub_region_rect(const ARegion *region, rcti *rect)
+void ED_time_scrub_region_rect_get(const ARegion *region, rcti *rect)
{
rect->xmin = 0;
rect->xmax = region->winx;
@@ -154,7 +154,7 @@ void ED_time_scrub_draw_current_frame(const ARegion *region,
wmOrtho2_region_pixelspace(region);
rcti scrub_region_rect;
- get_time_scrub_region_rect(region, &scrub_region_rect);
+ ED_time_scrub_region_rect_get(region, &scrub_region_rect);
draw_current_frame(scene, display_seconds, v2d, &scrub_region_rect, scene->r.cfra);
GPU_matrix_pop_projection();
@@ -171,7 +171,7 @@ void ED_time_scrub_draw(const ARegion *region,
wmOrtho2_region_pixelspace(region);
rcti scrub_region_rect;
- get_time_scrub_region_rect(region, &scrub_region_rect);
+ ED_time_scrub_region_rect_get(region, &scrub_region_rect);
draw_background(&scrub_region_rect);