diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-11-22 15:52:39 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2017-11-23 12:48:23 +0300 |
commit | 3abe8b3292cf7a50a9200b95401993384df24d9a (patch) | |
tree | 6c7a853710f1a4264dd1bb4d7b9bf14f44b75f33 /source/blender/editors/animation | |
parent | fb7d23bdb2a5c0ed00067045e4acdf6593258b52 (diff) |
Rename any instance of scene layer or render layer in code with view layer
The RenderResult struct still has a listbase of RenderLayer, but that's ok
since this is strictly for rendering.
* Subversion bump (to 2.80.2)
* DNA low level doversion (renames) - only for .blend created since 2.80 started
Note: We can't use DNA_struct_elem_find or get file version in init_structDNA,
so we are manually iterating over the array of the SDNA elements instead.
Note 2: This doversion change with renames can be reverted in a few months. But
so far it's required for 2.8 files created between October 2016 and now.
Reviewers: campbellbarton, sergey
Differential Revision: https://developer.blender.org/D2927
Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r-- | source/blender/editors/animation/anim_channels_edit.c | 4 | ||||
-rw-r--r-- | source/blender/editors/animation/anim_filter.c | 24 | ||||
-rw-r--r-- | source/blender/editors/animation/anim_markers.c | 6 |
3 files changed, 17 insertions, 17 deletions
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c index 80a388408a5..0db465e583b 100644 --- a/source/blender/editors/animation/anim_channels_edit.c +++ b/source/blender/editors/animation/anim_channels_edit.c @@ -2684,7 +2684,7 @@ static int mouse_anim_channels(bContext *C, bAnimContext *ac, int channel_index, { bDopeSheet *ads = (bDopeSheet *)ac->data; Scene *sce = (Scene *)ads->source; - SceneLayer *scene_layer = ac->scene_layer; + ViewLayer *view_layer = ac->view_layer; Base *base = (Base *)ale->data; Object *ob = base->object; AnimData *adt = ob->adt; @@ -2703,7 +2703,7 @@ static int mouse_anim_channels(bContext *C, bAnimContext *ac, int channel_index, /* deselect all */ /* TODO: should this deselect all other types of channels too? */ - for (b = scene_layer->object_bases.first; b; b = b->next) { + for (b = view_layer->object_bases.first; b; b = b->next) { ED_object_base_select(b, BA_DESELECT); BKE_scene_object_base_flag_sync_from_base(b); if (b->object->adt) b->object->adt->flag &= ~(ADT_UI_SELECTED | ADT_UI_ACTIVE); diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c index f5eadeab92a..e13371b942b 100644 --- a/source/blender/editors/animation/anim_filter.c +++ b/source/blender/editors/animation/anim_filter.c @@ -132,7 +132,7 @@ static void animedit_get_yscale_factor(bAnimContext *ac) /* Note: there's a similar function in key.c (BKE_key_from_object) */ static Key *actedit_get_shapekeys(bAnimContext *ac) { - SceneLayer *sl = ac->scene_layer; + ViewLayer *sl = ac->view_layer; Object *ob; Key *key; @@ -381,8 +381,8 @@ bool ANIM_animdata_get_context(const bContext *C, bAnimContext *ac) if (scene) { ac->markers = ED_context_get_markers(C); } - ac->scene_layer = CTX_data_scene_layer(C); - ac->obact = (ac->scene_layer->basact) ? ac->scene_layer->basact->object : NULL; + ac->view_layer = CTX_data_view_layer(C); + ac->obact = (ac->view_layer->basact) ? ac->view_layer->basact->object : NULL; ac->sa = sa; ac->ar = ar; ac->sl = sl; @@ -1686,7 +1686,7 @@ static size_t animdata_filter_gpencil(bAnimContext *ac, ListBase *anim_data, voi if (ads->filterflag & ADS_FILTER_GP_3DONLY) { Scene *scene = (Scene *)ads->source; - SceneLayer *sl = (SceneLayer *)ac->scene_layer; + ViewLayer *sl = (ViewLayer *)ac->view_layer; Base *base; /* Active scene's GPencil block first - No parent item needed... */ @@ -1958,26 +1958,26 @@ static size_t animdata_filter_ds_nodetree(bAnimContext *ac, ListBase *anim_data, static size_t animdata_filter_ds_linestyle(bAnimContext *ac, ListBase *anim_data, bDopeSheet *ads, Scene *sce, int filter_mode) { - SceneLayer *scene_layer; + ViewLayer *view_layer; FreestyleLineSet *lineset; size_t items = 0; - for (scene_layer = sce->render_layers.first; scene_layer; scene_layer = scene_layer->next) { - for (lineset = scene_layer->freestyle_config.linesets.first; lineset; lineset = lineset->next) { + for (view_layer = sce->view_layers.first; view_layer; view_layer = view_layer->next) { + for (lineset = view_layer->freestyle_config.linesets.first; lineset; lineset = lineset->next) { if (lineset->linestyle) { lineset->linestyle->id.tag |= LIB_TAG_DOIT; } } } - for (scene_layer = sce->render_layers.first; scene_layer; scene_layer = scene_layer->next) { + for (view_layer = sce->view_layers.first; view_layer; view_layer = view_layer->next) { /* skip render layers without Freestyle enabled */ - if ((scene_layer->flag & SCENE_LAYER_FREESTYLE) == 0) { + if ((view_layer->flag & VIEW_LAYER_FREESTYLE) == 0) { continue; } /* loop over linesets defined in the render layer */ - for (lineset = scene_layer->freestyle_config.linesets.first; lineset; lineset = lineset->next) { + for (lineset = view_layer->freestyle_config.linesets.first; lineset; lineset = lineset->next) { FreestyleLineStyle *linestyle = lineset->linestyle; ListBase tmp_data = {NULL, NULL}; size_t tmp_items = 0; @@ -2941,7 +2941,7 @@ static int ds_base_sorting_cmp(const void *base1_ptr, const void *base2_ptr) } /* Get a sorted list of all the bases - for inclusion in dopesheet (when drawing channels) */ -static Base **animdata_filter_ds_sorted_bases(bDopeSheet *ads, SceneLayer *sl, int filter_mode, size_t *r_usable_bases) +static Base **animdata_filter_ds_sorted_bases(bDopeSheet *ads, ViewLayer *sl, int filter_mode, size_t *r_usable_bases) { /* Create an array with space for all the bases, but only containing the usable ones */ size_t tot_bases = BLI_listbase_count(&sl->object_bases); @@ -2967,7 +2967,7 @@ static Base **animdata_filter_ds_sorted_bases(bDopeSheet *ads, SceneLayer *sl, i static size_t animdata_filter_dopesheet(bAnimContext *ac, ListBase *anim_data, bDopeSheet *ads, int filter_mode) { Scene *scene = (Scene *)ads->source; - SceneLayer *sl = (SceneLayer *)ac->scene_layer; + ViewLayer *sl = (ViewLayer *)ac->view_layer; size_t items = 0; /* check that we do indeed have a scene */ diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c index a5965336e12..107a46999f0 100644 --- a/source/blender/editors/animation/anim_markers.c +++ b/source/blender/editors/animation/anim_markers.c @@ -1146,13 +1146,13 @@ static int ed_marker_select(bContext *C, const wmEvent *event, bool extend, bool if (camera) { Scene *scene = CTX_data_scene(C); - SceneLayer *scene_layer = CTX_data_scene_layer(C); + ViewLayer *view_layer = CTX_data_view_layer(C); Base *base; TimeMarker *marker; int sel = 0; if (!extend) - BKE_scene_layer_base_deselect_all(scene_layer); + BKE_view_layer_base_deselect_all(view_layer); for (marker = markers->first; marker; marker = marker->next) { if (marker->frame == cfra) { @@ -1164,7 +1164,7 @@ static int ed_marker_select(bContext *C, const wmEvent *event, bool extend, bool for (marker = markers->first; marker; marker = marker->next) { if (marker->camera) { if (marker->frame == cfra) { - base = BKE_scene_layer_base_find(scene_layer, marker->camera); + base = BKE_view_layer_base_find(view_layer, marker->camera); if (base) { ED_object_base_select(base, sel); if (sel) |