diff options
author | Mike Erwin <significant.bit@gmail.com> | 2017-02-12 09:56:08 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2017-02-12 09:56:08 +0300 |
commit | b104057d001d2472cc55c7fa51cff3275e331523 (patch) | |
tree | 02b78998050a5807d471663f63e877b747ba1507 /source/blender/editors/animation | |
parent | 09bfc378895f320bcc12ac5c77252f58780e73fc (diff) |
OpenGL: enable program point size for keyframes
Allows vertex shader to determine how large to rasterize each point sprite. Forgot to do this before.
Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r-- | source/blender/editors/animation/keyframes_draw.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/animation/keyframes_draw.c b/source/blender/editors/animation/keyframes_draw.c index 3c5f626fac4..c8d141eab07 100644 --- a/source/blender/editors/animation/keyframes_draw.c +++ b/source/blender/editors/animation/keyframes_draw.c @@ -52,6 +52,7 @@ #include "BKE_fcurve.h" +#include "GPU_draw.h" #include "GPU_immediate.h" #include "UI_resources.h" @@ -623,6 +624,7 @@ static void draw_keylist(View2D *v2d, DLRBT_Tree *keys, DLRBT_Tree *blocks, floa unsigned int color_id = add_attrib(format, "color", COMP_U8, 4, NORMALIZE_INT_TO_FLOAT); unsigned int outline_color_id = add_attrib(format, "outlineColor", COMP_U8, 4, NORMALIZE_INT_TO_FLOAT); immBindBuiltinProgram(GPU_SHADER_KEYFRAME_DIAMOND); + GPU_enable_program_point_size(); immBegin(PRIM_POINTS, key_ct); for (ActKeyColumn *ak = keys->first; ak; ak = ak->next) { @@ -633,6 +635,7 @@ static void draw_keylist(View2D *v2d, DLRBT_Tree *keys, DLRBT_Tree *blocks, floa } immEnd(); + GPU_disable_program_point_size(); immUnbindProgram(); } } |