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authorJoshua Leung <aligorith@gmail.com>2010-01-25 13:16:36 +0300
committerJoshua Leung <aligorith@gmail.com>2010-01-25 13:16:36 +0300
commit5844560ec2384f2e1208fdd6c2298df048c18461 (patch)
tree3cbed127da797922ab6dbe8d5da45dfd6c2afb1d /source/blender/editors/animation
parent41499247dbe947fdb18fe8def48f1c6b2a11bfd6 (diff)
Restored missing PoseMode Operators:
* Select Grouped Selects bones in the same layer or same group as the selected ones. Optimised the code for the select same groups too. * Flip Quats Flips quaternion values so that the rotation progresses over a different path while maintaining the same endpoint orientations.
Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r--source/blender/editors/animation/keyframing.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index b88592fc66f..1ad3c0dd587 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -860,7 +860,7 @@ short insert_keyframe (ID *id, bAction *act, const char group[], const char rna_
printf("Insert Key: Could not insert keyframe, as this type does not support animation data (ID = %s, Path = %s)\n", id->name, rna_path);
return 0;
}
-
+
/* apply NLA-mapping to frame to use (if applicable) */
cfra= BKE_nla_tweakedit_remap(adt, cfra, NLATIME_CONVERT_UNMAP);
}