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author | Joerg Mueller <nexyon@gmail.com> | 2011-08-07 15:54:58 +0400 |
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committer | Joerg Mueller <nexyon@gmail.com> | 2011-08-07 15:54:58 +0400 |
commit | 2d884fc035d403d43c7a18e3e61cd56ccdfbec2b (patch) | |
tree | 2548dcfbb52370618d1f255f57e65bcf1cbb49a4 /source/blender/editors/animation | |
parent | 4370099fb0bc1bdd21f78b14a91a1d8eb76e1bc1 (diff) |
3D Audio GSoC:
* Pepper depends on ffmpeg 0.7.1 or higher now, windows and mac build systems set to ffmpeg-0.8
* Fixed orientation retrieval in OpenAL device code.
* Added stopAll() method to AUD_IDevice (also for Python) and call it on BGE exit
* Changed BGE to use audaspace via native C++ instead over the C API.
* Made AUD_SequencerFactory and AUD_SequencerEntry thread safe.
* Changed sound caching into a flag which fixes problems on file loading, especially with undo.
* Removed unused parameter from sound_mute_scene_sound
* Fixed bug: changing FPS didn't update the sequencer sound positions.
* Fixed bug: Properties of sequencer strips weren't set correctly.
* Minor warning fixes.
Diffstat (limited to 'source/blender/editors/animation')
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