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authorJoshua Leung <aligorith@gmail.com>2011-06-30 17:56:47 +0400
committerJoshua Leung <aligorith@gmail.com>2011-06-30 17:56:47 +0400
commita6270b0204b2a9424eaa51d475aa761d77f43a69 (patch)
tree92467389c658f50240228583f4d708a68467a243 /source/blender/editors/animation
parent2a85eff40cba602cb07aeb43c1af672ce2945bbb (diff)
Animation Channels Filtering Refactor - Part 5
Channels can now be used as "animation containers" to be filtered further to obtain a set of subsidiary channels (i.e. F-Curves associated with some summary channel). The main use of this is that object and scene summary channels can now be defined without defining the filtering logic in three different places - once for channel filtering, once for drawing keyframes in action editor, and once for editing these keyframes. An indirect consequence of this, is that the "Only selected channels" option in Timeline will now result in only the keyframes for a selected bones getting shown (when enabled), instead of all keyframes for the active object. This was requested by Lee during Durian, and is something which has only become possible as a result of this commit.
Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c4
-rw-r--r--source/blender/editors/animation/anim_filter.c40
-rw-r--r--source/blender/editors/animation/keyframes_draw.c189
-rw-r--r--source/blender/editors/animation/keyframes_edit.c211
4 files changed, 163 insertions, 281 deletions
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index 5b37c8071cd..f66e3a23bbf 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -1405,10 +1405,6 @@ static EnumPropertyItem prop_animchannel_settings_types[] = {
/* ------------------- */
-/* macro to be used in setflag_anim_channels */
-#define ASUBCHANNEL_SEL_OK(ale) ( (onlysel == 0) || \
- ((ale->id) && (GS(ale->id->name)==ID_OB) && (((Object *)ale->id)->flag & SELECT)) )
-
/* Set/clear a particular flag (setting) for all selected + visible channels
* setting: the setting to modify
* mode: eAnimChannels_SetFlag
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index a7117af2151..b7264ae9a3e 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -127,6 +127,9 @@ static Key *actedit_get_shapekeys (bAnimContext *ac)
/* Get data being edited in Action Editor (depending on current 'mode') */
static short actedit_get_context (bAnimContext *ac, SpaceAction *saction)
{
+ /* get dopesheet */
+ ac->ads = &saction->ads;
+
/* sync settings with current view status, then return appropriate data */
switch (saction->mode) {
case SACTCONT_ACTION: /* 'Action Editor' */
@@ -190,6 +193,7 @@ static short graphedit_get_context (bAnimContext *ac, SpaceIpo *sipo)
sipo->ads= MEM_callocN(sizeof(bDopeSheet), "GraphEdit DopeSheet");
sipo->ads->source= (ID *)ac->scene;
}
+ ac->ads = sipo->ads;
/* set settings for Graph Editor - "Selected = Editable" */
if (sipo->flag & SIPO_SELCUVERTSONLY)
@@ -238,6 +242,7 @@ static short nlaedit_get_context (bAnimContext *ac, SpaceNla *snla)
/* init dopesheet data if non-existant (i.e. for old files) */
if (snla->ads == NULL)
snla->ads= MEM_callocN(sizeof(bDopeSheet), "NlaEdit DopeSheet");
+ ac->ads = snla->ads;
/* sync settings with current view status, then return appropriate data */
/* update scene-pointer (no need to check for pinning yet, as not implemented) */
@@ -2038,6 +2043,32 @@ static short animdata_filter_dopesheet_summary (bAnimContext *ac, ListBase *anim
return 1;
}
+/* ......................... */
+
+/* filter data associated with a channel - usually for handling summary-channels in DopeSheet */
+static size_t animdata_filter_animchan (bAnimContext *ac, ListBase *anim_data, bDopeSheet *ads, bAnimListElem *channel, int filter_mode)
+{
+ size_t items = 0;
+
+ /* data to filter depends on channel type */
+ // XXX: only common channel-types have been handled for now
+ switch (channel->type) {
+ case ANIMTYPE_SUMMARY:
+ items += animdata_filter_dopesheet(ac, anim_data, ads, filter_mode);
+ break;
+
+ case ANIMTYPE_SCENE:
+ items += animdata_filter_dopesheet_scene(ac, anim_data, ads, channel->data, filter_mode);
+ break;
+
+ case ANIMTYPE_OBJECT:
+ items += animdata_filter_dopesheet_ob(ac, anim_data, ads, channel->data, filter_mode);
+ break;
+ }
+
+ return items;
+}
+
/* ----------- Cleanup API --------------- */
/* Remove entries with invalid types in animation channel list */
@@ -2157,6 +2188,15 @@ size_t ANIM_animdata_filter (bAnimContext *ac, ListBase *anim_data, int filter_m
items = animdata_filter_dopesheet(ac, anim_data, data, filter_mode);
}
break;
+
+ case ANIMCONT_CHANNEL: /* animation channel */
+ {
+ bDopeSheet *ads = ac->ads;
+
+ /* based on the channel type, filter relevant data for this */
+ items = animdata_filter_animchan(ac, anim_data, ads, data, filter_mode);
+ }
+ break;
}
/* remove any 'weedy' entries */
diff --git a/source/blender/editors/animation/keyframes_draw.c b/source/blender/editors/animation/keyframes_draw.c
index 453027632eb..b774bc947e4 100644
--- a/source/blender/editors/animation/keyframes_draw.c
+++ b/source/blender/editors/animation/keyframes_draw.c
@@ -786,150 +786,71 @@ void summary_to_keylist(bAnimContext *ac, DLRBT_Tree *keys, DLRBT_Tree *blocks)
void scene_to_keylist(bDopeSheet *ads, Scene *sce, DLRBT_Tree *keys, DLRBT_Tree *blocks)
{
- if (sce) {
- AnimData *adt;
- int filterflag;
-
- /* get filterflag */
- if (ads)
- filterflag= ads->filterflag;
- else
- filterflag= 0;
-
- /* scene animdata */
- if ((sce->adt) && !(filterflag & ADS_FILTER_NOSCE)) {
- adt= sce->adt;
-
- if (adt->action)
- action_to_keylist(adt, adt->action, keys, blocks);
- }
-
- /* world animdata */
- if ((sce->world) && (sce->world->adt) && !(filterflag & ADS_FILTER_NOWOR)) {
- adt= sce->world->adt;
-
- if (adt->action)
- action_to_keylist(adt, adt->action, keys, blocks);
- }
-
- /* nodetree animdata */
- if ((sce->nodetree) && (sce->nodetree->adt) && !(filterflag & ADS_FILTER_NONTREE)) {
- adt= sce->nodetree->adt;
-
- if (adt->action)
- action_to_keylist(adt, adt->action, keys, blocks);
- }
- }
+ bAnimContext ac = {NULL};
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ int filter;
+
+ bAnimListElem dummychan = {0};
+
+ if (sce == NULL)
+ return;
+
+ /* create a dummy wrapper data to work with */
+ dummychan.type = ANIMTYPE_SCENE;
+ dummychan.data = sce;
+ dummychan.id = &sce->id;
+ dummychan.adt = sce->adt;
+
+ ac.ads = ads;
+ ac.data = &dummychan;
+ ac.datatype = ANIMCONT_CHANNEL;
+
+ /* get F-Curves to take keyframes from */
+ filter= ANIMFILTER_DATA_VISIBLE; // curves only
+ ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
+
+ /* loop through each F-Curve, grabbing the keyframes */
+ for (ale= anim_data.first; ale; ale= ale->next)
+ fcurve_to_keylist(ale->adt, ale->data, keys, blocks);
+
+ BLI_freelistN(&anim_data);
}
void ob_to_keylist(bDopeSheet *ads, Object *ob, DLRBT_Tree *keys, DLRBT_Tree *blocks)
-{
- Key *key= ob_get_key(ob);
- int filterflag= (ads)? ads->filterflag : 0;
+{
+ bAnimContext ac = {NULL};
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ int filter;
+
+ bAnimListElem dummychan = {0};
+ Base dummybase = {0};
- /* sanity check */
if (ob == NULL)
return;
-
- /* Add action keyframes */
- if (ob->adt && ob->adt->action)
- action_to_keylist(ob->adt, ob->adt->action, keys, blocks);
- /* Add shapekey keyframes (only if dopesheet allows, if it is available) */
- if ((key && key->adt && key->adt->action) && !(filterflag & ADS_FILTER_NOSHAPEKEYS))
- action_to_keylist(key->adt, key->adt->action, keys, blocks);
+ /* create a dummy wrapper data to work with */
+ dummybase.object = ob;
- /* Add material keyframes */
- if ((ob->totcol) && !(filterflag & ADS_FILTER_NOMAT)) {
- int a;
-
- for (a=1; a <= ob->totcol; a++) {
- Material *ma= give_current_material(ob, a);
-
- /* there might not be a material */
- if (ELEM(NULL, ma, ma->adt))
- continue;
-
- /* add material's data */
- action_to_keylist(ma->adt, ma->adt->action, keys, blocks);
-
- // TODO: textures...
- }
- }
+ dummychan.type = ANIMTYPE_OBJECT;
+ dummychan.data = &dummybase;
+ dummychan.id = &ob->id;
+ dummychan.adt = ob->adt;
- /* Add object data keyframes */
- switch (ob->type) {
- case OB_CAMERA: /* ------- Camera ------------ */
- {
- Camera *ca= (Camera *)ob->data;
-
- if ((ca->adt) && !(filterflag & ADS_FILTER_NOCAM))
- action_to_keylist(ca->adt, ca->adt->action, keys, blocks);
- }
- break;
- case OB_LAMP: /* ---------- Lamp ----------- */
- {
- Lamp *la= (Lamp *)ob->data;
-
- if ((la->adt) && !(filterflag & ADS_FILTER_NOLAM))
- action_to_keylist(la->adt, la->adt->action, keys, blocks);
- }
- break;
- case OB_CURVE: /* ------- Curve ---------- */
- case OB_SURF: /* ------- Nurbs Surface ---------- */
- case OB_FONT: /* ------- Text Curve ---------- */
- {
- Curve *cu= (Curve *)ob->data;
-
- if ((cu->adt) && !(filterflag & ADS_FILTER_NOCUR))
- action_to_keylist(cu->adt, cu->adt->action, keys, blocks);
- }
- break;
- case OB_MBALL: /* ------- MetaBall ---------- */
- {
- MetaBall *mb= (MetaBall *)ob->data;
-
- if ((mb->adt) && !(filterflag & ADS_FILTER_NOMBA))
- action_to_keylist(mb->adt, mb->adt->action, keys, blocks);
- }
- break;
- case OB_ARMATURE: /* ------- Armature ---------- */
- {
- bArmature *arm= (bArmature *)ob->data;
-
- if ((arm->adt) && !(filterflag & ADS_FILTER_NOARM))
- action_to_keylist(arm->adt, arm->adt->action, keys, blocks);
- }
- break;
- case OB_MESH: /* ------- Mesh ---------- */
- {
- Mesh *me= (Mesh *)ob->data;
-
- if ((me->adt) && !(filterflag & ADS_FILTER_NOMESH))
- action_to_keylist(me->adt, me->adt->action, keys, blocks);
- }
- break;
- case OB_LATTICE: /* ------- Lattice ---------- */
- {
- Lattice *lt= (Lattice *)ob->data;
-
- if ((lt->adt) && !(filterflag & ADS_FILTER_NOLAT))
- action_to_keylist(lt->adt, lt->adt->action, keys, blocks);
- }
- break;
- }
+ ac.ads = ads;
+ ac.data = &dummychan;
+ ac.datatype = ANIMCONT_CHANNEL;
- /* Add Particle System Keyframes */
- if ((ob->particlesystem.first) && !(filterflag & ADS_FILTER_NOPART)) {
- ParticleSystem *psys = ob->particlesystem.first;
-
- for(; psys; psys=psys->next) {
- if (ELEM(NULL, psys->part, psys->part->adt))
- continue;
- else
- action_to_keylist(psys->part->adt, psys->part->adt->action, keys, blocks);
- }
- }
+ /* get F-Curves to take keyframes from */
+ filter= ANIMFILTER_DATA_VISIBLE; // curves only
+ ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
+
+ /* loop through each F-Curve, grabbing the keyframes */
+ for (ale= anim_data.first; ale; ale= ale->next)
+ fcurve_to_keylist(ale->adt, ale->data, keys, blocks);
+
+ BLI_freelistN(&anim_data);
}
void fcurve_to_keylist(AnimData *adt, FCurve *fcu, DLRBT_Tree *keys, DLRBT_Tree *blocks)
diff --git a/source/blender/editors/animation/keyframes_edit.c b/source/blender/editors/animation/keyframes_edit.c
index ca8d1c232fa..a0b1b4a6ede 100644
--- a/source/blender/editors/animation/keyframes_edit.c
+++ b/source/blender/editors/animation/keyframes_edit.c
@@ -224,169 +224,94 @@ static short adt_keyframes_loop(KeyframeEditData *ked, AnimData *adt, KeyframeEd
}
/* This function is used to loop over the keyframe data in an Object */
-static short ob_keyframes_loop(KeyframeEditData *ked, Object *ob, KeyframeEditFunc key_ok, KeyframeEditFunc key_cb, FcuEditFunc fcu_cb, int filterflag)
+static short ob_keyframes_loop(KeyframeEditData *ked, bDopeSheet *ads, Object *ob, KeyframeEditFunc key_ok, KeyframeEditFunc key_cb, FcuEditFunc fcu_cb)
{
- Key *key= ob_get_key(ob);
+ bAnimContext ac = {NULL};
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ int filter;
+ int ret=0;
+
+ bAnimListElem dummychan = {0};
+ Base dummybase = {0};
- /* sanity check */
if (ob == NULL)
return 0;
- /* firstly, Object's own AnimData */
- if (ob->adt) {
- if (adt_keyframes_loop(ked, ob->adt, key_ok, key_cb, fcu_cb, filterflag))
- return 1;
- }
+ /* create a dummy wrapper data to work with */
+ dummybase.object = ob;
- /* shapekeys */
- if ((key && key->adt) && !(filterflag & ADS_FILTER_NOSHAPEKEYS)) {
- if (adt_keyframes_loop(ked, key->adt, key_ok, key_cb, fcu_cb, filterflag))
- return 1;
- }
-
- /* Add material keyframes */
- if ((ob->totcol) && !(filterflag & ADS_FILTER_NOMAT)) {
- int a;
-
- for (a=1; a <= ob->totcol; a++) {
- Material *ma= give_current_material(ob, a);
-
- /* there might not be a material */
- if (ELEM(NULL, ma, ma->adt))
- continue;
-
- /* add material's data */
- if (adt_keyframes_loop(ked, ma->adt, key_ok, key_cb, fcu_cb, filterflag))
- return 1;
- }
- }
+ dummychan.type = ANIMTYPE_OBJECT;
+ dummychan.data = &dummybase;
+ dummychan.id = &ob->id;
+ dummychan.adt = ob->adt;
- /* Add object data keyframes */
- switch (ob->type) {
- case OB_CAMERA: /* ------- Camera ------------ */
- {
- Camera *ca= (Camera *)ob->data;
-
- if ((ca->adt) && !(filterflag & ADS_FILTER_NOCAM)) {
- if (adt_keyframes_loop(ked, ca->adt, key_ok, key_cb, fcu_cb, filterflag))
- return 1;
- }
- }
- break;
- case OB_LAMP: /* ---------- Lamp ----------- */
- {
- Lamp *la= (Lamp *)ob->data;
-
- if ((la->adt) && !(filterflag & ADS_FILTER_NOLAM)) {
- if (adt_keyframes_loop(ked, la->adt, key_ok, key_cb, fcu_cb, filterflag))
- return 1;
- }
- }
- break;
- case OB_CURVE: /* ------- Curve ---------- */
- case OB_SURF: /* ------- Nurbs Surface ---------- */
- case OB_FONT: /* ------- Text Curve ---------- */
- {
- Curve *cu= (Curve *)ob->data;
-
- if ((cu->adt) && !(filterflag & ADS_FILTER_NOCUR)) {
- if (adt_keyframes_loop(ked, cu->adt, key_ok, key_cb, fcu_cb, filterflag))
- return 1;
- }
- }
- break;
- case OB_MBALL: /* ------- MetaBall ---------- */
- {
- MetaBall *mb= (MetaBall *)ob->data;
-
- if ((mb->adt) && !(filterflag & ADS_FILTER_NOMBA)) {
- if (adt_keyframes_loop(ked, mb->adt, key_ok, key_cb, fcu_cb, filterflag))
- return 1;
- }
- }
- break;
- case OB_ARMATURE: /* ------- Armature ---------- */
- {
- bArmature *arm= (bArmature *)ob->data;
-
- if ((arm->adt) && !(filterflag & ADS_FILTER_NOARM)) {
- if (adt_keyframes_loop(ked, arm->adt, key_ok, key_cb, fcu_cb, filterflag))
- return 1;
- }
- }
- break;
- case OB_MESH: /* ------- Mesh ---------- */
- {
- Mesh *me= (Mesh *)ob->data;
-
- if ((me->adt) && !(filterflag & ADS_FILTER_NOMESH)) {
- if (adt_keyframes_loop(ked, me->adt, key_ok, key_cb, fcu_cb, filterflag))
- return 1;
- }
- }
+ ac.ads = ads;
+ ac.data = &dummychan;
+ ac.datatype = ANIMCONT_CHANNEL;
+
+ /* get F-Curves to take keyframes from */
+ filter= ANIMFILTER_DATA_VISIBLE; // curves only
+ ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
+
+ /* loop through each F-Curve, applying the operation as required, but stopping on the first one */
+ for (ale= anim_data.first; ale; ale= ale->next) {
+ if (ANIM_fcurve_keyframes_loop(ked, (FCurve*)ale->data, key_ok, key_cb, fcu_cb)) {
+ ret = 1;
break;
- case OB_LATTICE: /* ---- Lattice ------ */
- {
- Lattice *lt= (Lattice *)ob->data;
-
- if ((lt->adt) && !(filterflag & ADS_FILTER_NOLAT)) {
- if (adt_keyframes_loop(ked, lt->adt, key_ok, key_cb, fcu_cb, filterflag))
- return 1;
- }
}
- break;
}
- /* Add Particle System Keyframes */
- if ((ob->particlesystem.first) && !(filterflag & ADS_FILTER_NOPART)) {
- ParticleSystem *psys = ob->particlesystem.first;
-
- for(; psys; psys=psys->next) {
- if (ELEM(NULL, psys->part, psys->part->adt))
- continue;
-
- if (adt_keyframes_loop(ked, psys->part->adt, key_ok, key_cb, fcu_cb, filterflag))
- return 1;
- }
- }
+ BLI_freelistN(&anim_data);
- return 0;
+ /* return return code - defaults to zero if nothing happened */
+ return ret;
}
/* This function is used to loop over the keyframe data in a Scene */
-static short scene_keyframes_loop(KeyframeEditData *ked, Scene *sce, KeyframeEditFunc key_ok, KeyframeEditFunc key_cb, FcuEditFunc fcu_cb, int filterflag)
+static short scene_keyframes_loop(KeyframeEditData *ked, bDopeSheet *ads, Scene *sce, KeyframeEditFunc key_ok, KeyframeEditFunc key_cb, FcuEditFunc fcu_cb)
{
- World *wo= (sce) ? sce->world : NULL;
- bNodeTree *ntree= (sce) ? sce->nodetree : NULL;
+ bAnimContext ac = {NULL};
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ int filter;
+ int ret=0;
+
+ bAnimListElem dummychan = {0};
- /* sanity check */
if (sce == NULL)
return 0;
- /* Scene's own animation */
- if (sce->adt) {
- if (adt_keyframes_loop(ked, sce->adt, key_ok, key_cb, fcu_cb, filterflag))
- return 1;
- }
+ /* create a dummy wrapper data to work with */
+ dummychan.type = ANIMTYPE_SCENE;
+ dummychan.data = sce;
+ dummychan.id = &sce->id;
+ dummychan.adt = sce->adt;
- /* World */
- if (wo && wo->adt) {
- if (adt_keyframes_loop(ked, wo->adt, key_ok, key_cb, fcu_cb, filterflag))
- return 1;
- }
+ ac.ads = ads;
+ ac.data = &dummychan;
+ ac.datatype = ANIMCONT_CHANNEL;
- /* NodeTree */
- if (ntree && ntree->adt) {
- if (adt_keyframes_loop(ked, ntree->adt, key_ok, key_cb, fcu_cb, filterflag))
- return 1;
+ /* get F-Curves to take keyframes from */
+ filter= ANIMFILTER_DATA_VISIBLE; // curves only
+ ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
+
+ /* loop through each F-Curve, applying the operation as required, but stopping on the first one */
+ for (ale= anim_data.first; ale; ale= ale->next) {
+ if (ANIM_fcurve_keyframes_loop(ked, (FCurve*)ale->data, key_ok, key_cb, fcu_cb)) {
+ ret = 1;
+ break;
+ }
}
+ BLI_freelistN(&anim_data);
- return 0;
+ /* return return code - defaults to zero if nothing happened */
+ return ret;
}
/* This function is used to loop over the keyframe data in a DopeSheet summary */
-static short summary_keyframes_loop(KeyframeEditData *ked, bAnimContext *ac, KeyframeEditFunc key_ok, KeyframeEditFunc key_cb, FcuEditFunc fcu_cb, int UNUSED(filterflag))
+static short summary_keyframes_loop(KeyframeEditData *ked, bAnimContext *ac, KeyframeEditFunc key_ok, KeyframeEditFunc key_cb, FcuEditFunc fcu_cb)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
@@ -416,7 +341,7 @@ static short summary_keyframes_loop(KeyframeEditData *ked, bAnimContext *ac, Key
/* --- */
/* This function is used to apply operation to all keyframes, regardless of the type */
-short ANIM_animchannel_keyframes_loop(KeyframeEditData *ked, bAnimListElem *ale, KeyframeEditFunc key_ok, KeyframeEditFunc key_cb, FcuEditFunc fcu_cb, int filterflag)
+short ANIM_animchannel_keyframes_loop(KeyframeEditData *ked, bDopeSheet *ads, bAnimListElem *ale, KeyframeEditFunc key_ok, KeyframeEditFunc key_cb, FcuEditFunc fcu_cb)
{
/* sanity checks */
if (ale == NULL)
@@ -437,18 +362,18 @@ short ANIM_animchannel_keyframes_loop(KeyframeEditData *ked, bAnimListElem *ale,
return act_keyframes_loop(ked, (bAction *)ale->key_data, key_ok, key_cb, fcu_cb);
case ALE_OB: /* object */
- return ob_keyframes_loop(ked, (Object *)ale->key_data, key_ok, key_cb, fcu_cb, filterflag);
+ return ob_keyframes_loop(ked, ads, (Object *)ale->key_data, key_ok, key_cb, fcu_cb);
case ALE_SCE: /* scene */
- return scene_keyframes_loop(ked, (Scene *)ale->data, key_ok, key_cb, fcu_cb, filterflag);
+ return scene_keyframes_loop(ked, ads, (Scene *)ale->data, key_ok, key_cb, fcu_cb);
case ALE_ALL: /* 'all' (DopeSheet summary) */
- return summary_keyframes_loop(ked, (bAnimContext *)ale->data, key_ok, key_cb, fcu_cb, filterflag);
+ return summary_keyframes_loop(ked, (bAnimContext *)ale->data, key_ok, key_cb, fcu_cb);
}
return 0;
}
/* This function is used to apply operation to all keyframes, regardless of the type without needed an AnimListElem wrapper */
-short ANIM_animchanneldata_keyframes_loop(KeyframeEditData *ked, void *data, int keytype, KeyframeEditFunc key_ok, KeyframeEditFunc key_cb, FcuEditFunc fcu_cb, int filterflag)
+short ANIM_animchanneldata_keyframes_loop(KeyframeEditData *ked, bDopeSheet *ads, void *data, int keytype, KeyframeEditFunc key_ok, KeyframeEditFunc key_cb, FcuEditFunc fcu_cb)
{
/* sanity checks */
if (data == NULL)
@@ -469,11 +394,11 @@ short ANIM_animchanneldata_keyframes_loop(KeyframeEditData *ked, void *data, int
return act_keyframes_loop(ked, (bAction *)data, key_ok, key_cb, fcu_cb);
case ALE_OB: /* object */
- return ob_keyframes_loop(ked, (Object *)data, key_ok, key_cb, fcu_cb, filterflag);
+ return ob_keyframes_loop(ked, ads, (Object *)data, key_ok, key_cb, fcu_cb);
case ALE_SCE: /* scene */
- return scene_keyframes_loop(ked, (Scene *)data, key_ok, key_cb, fcu_cb, filterflag);
+ return scene_keyframes_loop(ked, ads, (Scene *)data, key_ok, key_cb, fcu_cb);
case ALE_ALL: /* 'all' (DopeSheet summary) */
- return summary_keyframes_loop(ked, (bAnimContext *)data, key_ok, key_cb, fcu_cb, filterflag);
+ return summary_keyframes_loop(ked, (bAnimContext *)data, key_ok, key_cb, fcu_cb);
}
return 0;