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authorJoshua Leung <aligorith@gmail.com>2011-01-05 14:15:57 +0300
committerJoshua Leung <aligorith@gmail.com>2011-01-05 14:15:57 +0300
commit288c45db59ff866969240b1c4a735089b5b4abeb (patch)
tree30958768fee603ff6e879c65a7a6dca17186622e /source/blender/editors/animation
parent7ec87612504f25fc2f1873ce19d138edafb14d7a (diff)
Marker Bugfixes ("Make Links to Scene" operator):
Some tweaks for this operator, found while scanning through the current state of the markers code. These seem to be correct judging from the overall direction the code is going in, though the intention of this operator seems a bit unclear from the naming. - Fixed potential issue where with only some markers selected (and the last one selected not being the last marker in the source scene), you could end up chaining the source and destination marker lists together improperly. - Clarified description/error messages...
Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r--source/blender/editors/animation/anim_markers.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c
index 2f5ad28c8f2..35b163ec5be 100644
--- a/source/blender/editors/animation/anim_markers.c
+++ b/source/blender/editors/animation/anim_markers.c
@@ -1076,6 +1076,8 @@ static void MARKER_OT_delete(wmOperatorType *ot)
}
+/* **************** make links to scene ***************** */
+
static int ed_marker_make_links_scene_exec(bContext *C, wmOperator *op)
{
ListBase *markers= context_get_markers(C);
@@ -1088,7 +1090,7 @@ static int ed_marker_make_links_scene_exec(bContext *C, wmOperator *op)
}
if(scene_to == CTX_data_scene(C)) {
- BKE_report(op->reports, RPT_ERROR, "Can't link objects into the same scene");
+ BKE_report(op->reports, RPT_ERROR, "Can't re-link markers into the same scene");
return OPERATOR_CANCELLED;
}
@@ -1096,6 +1098,8 @@ static int ed_marker_make_links_scene_exec(bContext *C, wmOperator *op)
for (marker= markers->first; marker; marker= marker->next) {
if(marker->flag & SELECT) {
marker_new= MEM_dupallocN(marker);
+ marker_new->prev= marker_new->next = NULL;
+
BLI_addtail(&scene_to->markers, marker_new);
}
}
@@ -1109,7 +1113,7 @@ static void MARKER_OT_make_links_scene(wmOperatorType *ot)
/* identifiers */
ot->name= "Make Links to Scene";
- ot->description= "Link markers to another scene";
+ ot->description= "Copy selected markers to another scene";
ot->idname= "MARKER_OT_make_links_scene";
/* api callbacks */