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author | Campbell Barton <ideasman42@gmail.com> | 2010-03-03 21:49:26 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-03-03 21:49:26 +0300 |
commit | 5de69e9545d2f3fa2e694c757a9ccf08fafe58eb (patch) | |
tree | 7d3ad4231726f244f8cf61174918d456f56e3e91 /source/blender/editors/animation | |
parent | f09efddcda8f83b5cbee31fccb63ac0864bad82a (diff) |
[#21436] Do not set BASACT to NULL when new base wasn't created in convert_exec
by Sergey Sharybin (nazgul)
(from the patch)
When new base wasn't created in convert_exec() function. BASACT will set to NULL, which is not convenient. For example,
u can't enter edit mode after converting curve to mesh. Now BASACT changes only if base for active object was changed.
Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r-- | source/blender/editors/animation/anim_markers.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c index 3e580ffd7ac..2888a95f704 100644 --- a/source/blender/editors/animation/anim_markers.c +++ b/source/blender/editors/animation/anim_markers.c @@ -819,7 +819,7 @@ static int ed_marker_select(bContext *C, wmEvent *evt, int extend, int camera) Scene *scene= CTX_data_scene(C); Base *base; TimeMarker *marker; - int sel; + int sel= 0; if (!extend) scene_deselect_all(scene); |