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author | Campbell Barton <ideasman42@gmail.com> | 2010-12-02 04:18:59 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-12-02 04:18:59 +0300 |
commit | b31594c4ab63b8e8675bcf2b4547cc92416db2b7 (patch) | |
tree | a691558d24e2141ef13d651c5b506bb38e7b4cc5 /source/blender/editors/animation | |
parent | 024b0f92d52cc2a6851d1b58aa68c58a644c4cb4 (diff) |
patch [#23212] Python api for Nodes
from Dan Eicher (dna)
This allows automated node tree creation and editing.
developer note, made some changes to the patch.
- removed incorrect use of container_of(), GCC only also, search for the scene instead.
- commented socket min/max access, these are internal use only as far as I can tell.
- commented group/ungroup functions, these use the selection context and are not really data level functions.
- use remove() rather then delete()
Diffstat (limited to 'source/blender/editors/animation')
0 files changed, 0 insertions, 0 deletions