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authorThomas Dinges <blender@dingto.org>2013-05-09 01:41:47 +0400
committerThomas Dinges <blender@dingto.org>2013-05-09 01:41:47 +0400
commite0edac4952a26a2e6e627a74ad84c8bba2886e80 (patch)
treeab772cec9981fe26f9b6d576616ac054ab4fc672 /source/blender/editors/animation
parentb98550590b7a38e5a87f2d5fe3b2f5692a3d0841 (diff)
UI naming consistency:
* ShapeKey -> Shape Key. Was called "Shape Key" in most places already. Pointed out by Dalai, thanks!
Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c10
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c4
-rw-r--r--source/blender/editors/animation/anim_filter.c12
3 files changed, 13 insertions, 13 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index 8169905232b..368fc711885 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -2346,9 +2346,9 @@ static bAnimChannelType ACF_DSSPK =
acf_dsspk_setting_ptr /* pointer for setting */
};
-/* ShapeKey Entry ------------------------------------------- */
+/* Shape Key Entry ------------------------------------------- */
-/* name for ShapeKey */
+/* name for Shape Key */
static void acf_shapekey_name(bAnimListElem *ale, char *name)
{
KeyBlock *kb = (KeyBlock *)ale->data;
@@ -2363,7 +2363,7 @@ static void acf_shapekey_name(bAnimListElem *ale, char *name)
}
}
-/* name property for ShapeKey entries */
+/* name property for Shape Key entries */
static short acf_shapekey_nameprop(bAnimListElem *ale, PointerRNA *ptr, PropertyRNA **prop)
{
KeyBlock *kb = (KeyBlock *)ale->data;
@@ -2817,7 +2817,7 @@ static void ANIM_init_channel_typeinfo_data(void)
animchannelTypeInfo[type++] = &ACF_DSLAM; /* Lamp Channel */
animchannelTypeInfo[type++] = &ACF_DSCAM; /* Camera Channel */
animchannelTypeInfo[type++] = &ACF_DSCUR; /* Curve Channel */
- animchannelTypeInfo[type++] = &ACF_DSSKEY; /* ShapeKey Channel */
+ animchannelTypeInfo[type++] = &ACF_DSSKEY; /* Shape Key Channel */
animchannelTypeInfo[type++] = &ACF_DSWOR; /* World Channel */
animchannelTypeInfo[type++] = &ACF_DSNTREE; /* NodeTree Channel */
animchannelTypeInfo[type++] = &ACF_DSPART; /* Particle Channel */
@@ -2829,7 +2829,7 @@ static void ANIM_init_channel_typeinfo_data(void)
animchannelTypeInfo[type++] = &ACF_DSSPK; /* Speaker Channel */
animchannelTypeInfo[type++] = &ACF_DSLINESTYLE; /* LineStyle Channel */
- animchannelTypeInfo[type++] = &ACF_SHAPEKEY; /* ShapeKey */
+ animchannelTypeInfo[type++] = &ACF_SHAPEKEY; /* Shape Key */
animchannelTypeInfo[type++] = &ACF_GPD; /* Grease Pencil Datablock */
animchannelTypeInfo[type++] = &ACF_GPL; /* Grease Pencil Layer */
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index 481430f37e4..04e1f05ad79 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -2512,11 +2512,11 @@ static int mouse_anim_channels(bAnimContext *ac, float UNUSED(x), int channel_in
/* select/deselect */
if (selectmode == SELECT_INVERT) {
- /* inverse selection status of this ShapeKey only */
+ /* inverse selection status of this Shape Key only */
kb->flag ^= KEYBLOCK_SEL;
}
else {
- /* select ShapeKey by itself */
+ /* select Shape Key by itself */
ANIM_deselect_anim_channels(ac, ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
kb->flag |= KEYBLOCK_SEL;
}
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 258ba0a68b7..ed00261afe7 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -99,7 +99,7 @@
/* ----------- Private Stuff - Action Editor ------------- */
-/* Get shapekey data being edited (for Action Editor -> ShapeKey mode) */
+/* Get shape key data being edited (for Action Editor -> Shape Key mode) */
/* Note: there's a similar function in key.c (BKE_key_from_object) */
static Key *actedit_get_shapekeys(bAnimContext *ac)
{
@@ -111,7 +111,7 @@ static Key *actedit_get_shapekeys(bAnimContext *ac)
if (ob == NULL)
return NULL;
- /* XXX pinning is not available in 'ShapeKey' mode... */
+ /* XXX pinning is not available in 'Shape Key' mode... */
//if (saction->pin) return NULL;
/* shapekey data is stored with geometry data */
@@ -148,7 +148,7 @@ static short actedit_get_context(bAnimContext *ac, SpaceAction *saction)
ac->mode = saction->mode;
return 1;
- case SACTCONT_SHAPEKEY: /* 'ShapeKey Editor' */
+ case SACTCONT_SHAPEKEY: /* 'Shape Key Editor' */
ac->datatype = ANIMCONT_SHAPEKEY;
ac->data = actedit_get_shapekeys(ac);
@@ -1331,7 +1331,7 @@ static size_t animfilter_block_data(bAnimContext *ac, ListBase *anim_data, bDope
-/* Include ShapeKey Data for ShapeKey Editor */
+/* Include Shape Key Data for Shape Key Editor */
static size_t animdata_filter_shapekey(bAnimContext *ac, ListBase *anim_data, Key *key, int filter_mode)
{
size_t items = 0;
@@ -1340,7 +1340,7 @@ static size_t animdata_filter_shapekey(bAnimContext *ac, ListBase *anim_data, Ke
if (filter_mode & ANIMFILTER_LIST_CHANNELS) {
KeyBlock *kb;
- /* loop through the channels adding ShapeKeys as appropriate */
+ /* loop through the channels adding Shape Keys as appropriate */
for (kb = key->block.first; kb; kb = kb->next) {
/* skip the first one, since that's the non-animatable basis */
if (kb == key->block.first) continue;
@@ -2505,7 +2505,7 @@ size_t ANIM_animdata_filter(bAnimContext *ac, ListBase *anim_data, int filter_mo
}
break;
- case ANIMCONT_SHAPEKEY: /* 'ShapeKey Editor' */
+ case ANIMCONT_SHAPEKEY: /* 'Shape Key Editor' */
{
/* the check for the Dope Sheet summary is included here since the summary works here too */
if (animdata_filter_dopesheet_summary(ac, anim_data, filter_mode, &items))