diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-06-01 19:19:39 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2018-06-01 19:19:39 +0300 |
commit | 75fc1c35070e0cf247f2d2e4cffe8a6e711522ff (patch) | |
tree | 508760dfe37e2fa864b2ee74914a979516a344fc /source/blender/editors/animation | |
parent | 051e186d5c61dccfc776b8da9b83c598421be4e7 (diff) |
Cleanup: trailing whitespace (comment blocks)
Strip unindented comment blocks - mainly headers to avoid conflicts.
Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r-- | source/blender/editors/animation/anim_channels_edit.c | 10 | ||||
-rw-r--r-- | source/blender/editors/animation/anim_deps.c | 10 | ||||
-rw-r--r-- | source/blender/editors/animation/anim_draw.c | 6 | ||||
-rw-r--r-- | source/blender/editors/animation/anim_filter.c | 36 | ||||
-rw-r--r-- | source/blender/editors/animation/anim_intern.h | 2 | ||||
-rw-r--r-- | source/blender/editors/animation/anim_ipo_utils.c | 2 | ||||
-rw-r--r-- | source/blender/editors/animation/anim_markers.c | 28 | ||||
-rw-r--r-- | source/blender/editors/animation/anim_ops.c | 4 | ||||
-rw-r--r-- | source/blender/editors/animation/drivers.c | 6 | ||||
-rw-r--r-- | source/blender/editors/animation/fmodifier_ui.c | 10 | ||||
-rw-r--r-- | source/blender/editors/animation/keyframes_edit.c | 12 | ||||
-rw-r--r-- | source/blender/editors/animation/keyframes_general.c | 4 | ||||
-rw-r--r-- | source/blender/editors/animation/keyframing.c | 18 | ||||
-rw-r--r-- | source/blender/editors/animation/keyingsets.c | 2 |
14 files changed, 75 insertions, 75 deletions
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c index 301124c4dfa..b32bbd4874d 100644 --- a/source/blender/editors/animation/anim_channels_edit.c +++ b/source/blender/editors/animation/anim_channels_edit.c @@ -454,9 +454,9 @@ void ANIM_deselect_anim_channels(bAnimContext *ac, void *data, eAnimCont_Types d * -> filtered using ANIMFILTER_CHANNELS only, since if we took VISIBLE too, * then the channels under closed expanders get ignored... * - ale_setting: the anim channel (not in the anim_data list directly, though occurring there) - * with the new state of the setting that we want flushed up/down the hierarchy + * with the new state of the setting that we want flushed up/down the hierarchy * - setting: type of setting to set - * - on: whether the visibility setting has been enabled or disabled + * - on: whether the visibility setting has been enabled or disabled */ void ANIM_flush_setting_anim_channels(bAnimContext *ac, ListBase *anim_data, bAnimListElem *ale_setting, eAnimChannel_Settings setting, eAnimChannels_SetFlag mode) { @@ -1039,7 +1039,7 @@ static bool rearrange_animchannel_islands(ListBase *list, AnimChanRearrangeFp re /* Change the order NLA Tracks within NLA Stack * ! NLA tracks are displayed in opposite order, so directions need care - * mode: REARRANGE_ANIMCHAN_* + * mode: REARRANGE_ANIMCHAN_* */ static void rearrange_nla_channels(bAnimContext *ac, AnimData *adt, eRearrangeAnimChan_Mode mode) { @@ -1067,7 +1067,7 @@ static void rearrange_nla_channels(bAnimContext *ac, AnimData *adt, eRearrangeAn /* Drivers Specific Stuff ------------------------------------------------- */ /* Change the order drivers within AnimData block - * mode: REARRANGE_ANIMCHAN_* + * mode: REARRANGE_ANIMCHAN_* */ static void rearrange_driver_channels(bAnimContext *ac, AnimData *adt, eRearrangeAnimChan_Mode mode) { @@ -1182,7 +1182,7 @@ static void join_groups_action_temp(bAction *act) } /* Change the order of anim-channels within action - * mode: REARRANGE_ANIMCHAN_* + * mode: REARRANGE_ANIMCHAN_* */ static void rearrange_action_channels(bAnimContext *ac, bAction *act, eRearrangeAnimChan_Mode mode) { diff --git a/source/blender/editors/animation/anim_deps.c b/source/blender/editors/animation/anim_deps.c index cc77a321a89..b362efccc9b 100644 --- a/source/blender/editors/animation/anim_deps.c +++ b/source/blender/editors/animation/anim_deps.c @@ -4,7 +4,7 @@ * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. + * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -18,7 +18,7 @@ * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * - * + * * Contributor(s): Blender Foundation, Joshua Leung * * ***** END GPL LICENSE BLOCK ***** @@ -61,7 +61,7 @@ /* **************************** depsgraph tagging ******************************** */ /* tags the given anim list element for refreshes (if applicable) - * due to Animation Editor editing + * due to Animation Editor editing */ void ANIM_list_elem_update(Scene *scene, bAnimListElem *ale) { @@ -121,10 +121,10 @@ void ANIM_id_update(Scene *UNUSED(scene), ID *id) /* **************************** animation data <-> data syncing ******************************** */ /* This code here is used to synchronize the * - selection (to find selected data easier) - * - ... (insert other relevant items here later) + * - ... (insert other relevant items here later) * status in relevant Blender data with the status stored in animation channels. * - * This should be called in the refresh() callbacks for various editors in + * This should be called in the refresh() callbacks for various editors in * response to appropriate notifiers. */ diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c index a6febdb575e..109987bf46a 100644 --- a/source/blender/editors/animation/anim_draw.c +++ b/source/blender/editors/animation/anim_draw.c @@ -4,7 +4,7 @@ * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. + * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -18,7 +18,7 @@ * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * - * + * * Contributor(s): Joshua Leung * * ***** END GPL LICENSE BLOCK ***** @@ -233,7 +233,7 @@ static short bezt_nlamapping_apply(KeyframeEditData *ked, BezTriple *bezt) /* Apply/Unapply NLA mapping to all keyframes in the nominated F-Curve - * - restore = whether to map points back to non-mapped time + * - restore = whether to map points back to non-mapped time * - only_keys = whether to only adjust the location of the center point of beztriples */ void ANIM_nla_mapping_apply_fcurve(AnimData *adt, FCurve *fcu, bool restore, bool only_keys) diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c index aa31458aa5b..fcb1399be30 100644 --- a/source/blender/editors/animation/anim_filter.c +++ b/source/blender/editors/animation/anim_filter.c @@ -4,7 +4,7 @@ * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. + * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -18,7 +18,7 @@ * The Original Code is Copyright (C) 2008 Blender Foundation, Joshua Leung * All rights reserved. * - * + * * Contributor(s): Joshua Leung (original author) * * ***** END GPL LICENSE BLOCK ***** @@ -30,10 +30,10 @@ /* This file contains a system used to provide a layer of abstraction between sources - * of animation data and tools in Animation Editors. The method used here involves - * generating a list of edit structures which enable tools to naively perform the actions - * they require without all the boiler-plate associated with loops within loops and checking - * for cases to ignore. + * of animation data and tools in Animation Editors. The method used here involves + * generating a list of edit structures which enable tools to naively perform the actions + * they require without all the boiler-plate associated with loops within loops and checking + * for cases to ignore. * * While this is primarily used for the Action/Dopesheet Editor (and its accessory modes), * the Graph Editor also uses this for its channel list and for determining which curves @@ -42,7 +42,7 @@ * * Note: much of the original system this was based on was built before the creation of the RNA * system. In future, it would be interesting to replace some parts of this code with RNA queries, - * however, RNA does not eliminate some of the boiler-plate reduction benefits presented by this + * however, RNA does not eliminate some of the boiler-plate reduction benefits presented by this * system, so if any such work does occur, it should only be used for the internals used here... * * -- Joshua Leung, Dec 2008 (Last revision July 2009) @@ -403,8 +403,8 @@ bool ANIM_animdata_get_context(const bContext *C, bAnimContext *ac) * cases: * 1) Graph Edit main area (just data) OR channels visible in Channel List * 2) If not showing channels, we're only interested in the data (Action Editor's editing) - * 3) We don't care what data, we just care there is some (so that a collapsed - * channel can be kept around). No need to clear channels-flag in order to + * 3) We don't care what data, we just care there is some (so that a collapsed + * channel can be kept around). No need to clear channels-flag in order to * keep expander channels with no sub-data out, as those cases should get * dealt with by the recursive detection idiom in place. * @@ -447,12 +447,12 @@ bool ANIM_animdata_get_context(const bContext *C, bAnimContext *ac) #define ANIMDATA_HAS_NLA(id) ((id)->adt && (id)->adt->nla_tracks.first) /* Quick macro to test for all three above usability tests, performing the appropriate provided - * action for each when the AnimData context is appropriate. + * action for each when the AnimData context is appropriate. * * Priority order for this goes (most important, to least): AnimData blocks, NLA, Drivers, Keyframes. * * For this to work correctly, a standard set of data needs to be available within the scope that this - * gets called in: + * gets called in: * - ListBase anim_data; * - bDopeSheet *ads; * - bAnimListElem *ale; @@ -469,7 +469,7 @@ bool ANIM_animdata_get_context(const bContext *C, bAnimContext *ac) * 0) top level: checks for animdata and also that all the F-Curves for the block will be visible * 1) animdata check: for filtering animdata blocks only * 2A) nla tracks: include animdata block's data as there are NLA tracks+strips there - * 2B) actions to convert to nla: include animdata block's data as there is an action that can be + * 2B) actions to convert to nla: include animdata block's data as there is an action that can be * converted to a new NLA strip, and the filtering options allow this * 2C) allow non-animated datablocks to be included so that datablocks can be added * 3) drivers: include drivers from animdata block (for Drivers mode in Graph Editor) @@ -559,7 +559,7 @@ bool ANIM_animdata_get_context(const bContext *C, bAnimContext *ac) /* ----------- 'Private' Stuff --------------- */ /* this function allocates memory for a new bAnimListElem struct for the - * provided animation channel-data. + * provided animation channel-data. */ static bAnimListElem *make_new_animlistelem(void *data, short datatype, ID *owner_id) { @@ -963,7 +963,7 @@ static bAnimListElem *make_new_animlistelem(void *data, short datatype, ID *owne /* ----------------------------------------- */ /* 'Only Selected' selected data and/or 'Include Hidden' filtering - * NOTE: when this function returns true, the F-Curve is to be skipped + * NOTE: when this function returns true, the F-Curve is to be skipped */ static bool skip_fcurve_selected_data(bDopeSheet *ads, FCurve *fcu, ID *owner_id, int filter_mode) { @@ -1085,7 +1085,7 @@ static bool name_matches_dopesheet_filter(bDopeSheet *ads, char *name) } /* (Display-)Name-based F-Curve filtering - * NOTE: when this function returns true, the F-Curve is to be skipped + * NOTE: when this function returns true, the F-Curve is to be skipped */ static bool skip_fcurve_with_name(bDopeSheet *ads, FCurve *fcu, eAnim_ChannelType channel_type, void *owner, ID *owner_id) { @@ -1364,7 +1364,7 @@ static size_t animfilter_action(bAnimContext *ac, ListBase *anim_data, bDopeShee /* Include NLA-Data for NLA-Editor: * - when ANIMFILTER_LIST_CHANNELS is used, that means we should be filtering the list for display * Although the evaluation order is from the first track to the last and then apply the Action on top, - * we present this in the UI as the Active Action followed by the last track to the first so that we + * we present this in the UI as the Active Action followed by the last track to the first so that we * get the evaluation order presented as per a stack. * - for normal filtering (i.e. for editing), we only need the NLA-tracks but they can be in 'normal' evaluation * order, i.e. first to last. Otherwise, some tools may get screwed up. @@ -3166,8 +3166,8 @@ static size_t animdata_filter_remove_duplis(ListBase *anim_data) /* ----------- Public API --------------- */ /* This function filters the active data source to leave only animation channels suitable for - * usage by the caller. It will return the length of the list - * + * usage by the caller. It will return the length of the list + * * *anim_data: is a pointer to a ListBase, to which the filtered animation channels * will be placed for use. * filter_mode: how should the data be filtered - bitmapping accessed flags diff --git a/source/blender/editors/animation/anim_intern.h b/source/blender/editors/animation/anim_intern.h index c571da1ba74..d8c629bc143 100644 --- a/source/blender/editors/animation/anim_intern.h +++ b/source/blender/editors/animation/anim_intern.h @@ -46,7 +46,7 @@ void ANIM_OT_keyframe_insert(struct wmOperatorType *ot); void ANIM_OT_keyframe_delete(struct wmOperatorType *ot); /* Main Keyframe Management operators: - * These handle keyframes management from various spaces. They will handle the menus + * These handle keyframes management from various spaces. They will handle the menus * required for each space. */ void ANIM_OT_keyframe_insert_menu(struct wmOperatorType *ot); diff --git a/source/blender/editors/animation/anim_ipo_utils.c b/source/blender/editors/animation/anim_ipo_utils.c index fc6f4036d02..6b219a4f13a 100644 --- a/source/blender/editors/animation/anim_ipo_utils.c +++ b/source/blender/editors/animation/anim_ipo_utils.c @@ -53,7 +53,7 @@ /* ----------------------- Getter functions ----------------------- */ /* Write into "name" buffer, the name of the property (retrieved using RNA from the curve's settings), - * and return the icon used for the struct that this property refers to + * and return the icon used for the struct that this property refers to * WARNING: name buffer we're writing to cannot exceed 256 chars (check anim_channels_defines.c for details) */ int getname_anim_fcurve(char *name, ID *id, FCurve *fcu) diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c index 031102c9f35..c6a97186bbc 100644 --- a/source/blender/editors/animation/anim_markers.c +++ b/source/blender/editors/animation/anim_markers.c @@ -4,7 +4,7 @@ * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. + * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -18,7 +18,7 @@ * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * - * + * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** @@ -485,7 +485,7 @@ void ED_markers_draw(const bContext *C, int flag) /* ************************ Marker Wrappers API ********************* */ /* These wrappers allow marker operators to function within the confines - * of standard animation editors, such that they can coexist with the + * of standard animation editors, such that they can coexist with the * primary operations of those editors. */ @@ -641,25 +641,25 @@ static void MARKER_OT_add(wmOperatorType *ot) /* operator state vars used: * frs: delta movement - * + * * functions: - * + * * init() check selection, add customdata with old values and some lookups - * + * * apply() do the actual movement - * + * * exit() cleanup, send notifier - * + * * cancel() to escape from modal - * + * * callbacks: - * - * exec() calls init, apply, exit - * + * + * exec() calls init, apply, exit + * * invoke() calls init, adds modal handler - * + * * modal() accept modal events while doing it, ends with apply and exit, or cancel - * + * */ typedef struct MarkerMove { diff --git a/source/blender/editors/animation/anim_ops.c b/source/blender/editors/animation/anim_ops.c index f22c8c5b403..b0630175f93 100644 --- a/source/blender/editors/animation/anim_ops.c +++ b/source/blender/editors/animation/anim_ops.c @@ -4,7 +4,7 @@ * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. + * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -18,7 +18,7 @@ * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * - * + * * Contributor(s): Blender Foundation, Joshua Leung * * ***** END GPL LICENSE BLOCK ***** diff --git a/source/blender/editors/animation/drivers.c b/source/blender/editors/animation/drivers.c index 24eb6451c5d..7dae825c92f 100644 --- a/source/blender/editors/animation/drivers.c +++ b/source/blender/editors/animation/drivers.c @@ -67,8 +67,8 @@ /* Get (or add relevant data to be able to do so) F-Curve from the driver stack, * for the given Animation Data block. This assumes that all the destinations are valid. - * - * - add: 0 - don't add anything if not found, + * + * - add: 0 - don't add anything if not found, * 1 - add new Driver FCurve (with keyframes for visual tweaking), * 2 - add new Driver FCurve (with generator, for script backwards compatibility) * -1 - add new Driver FCurve without driver stuff (for pasting) @@ -581,7 +581,7 @@ bool ANIM_copy_driver(ReportList *reports, ID *id, const char rna_path[], int ar /* Main Driver Management API calls: * Add a new driver for the specified property on the given ID block or replace an existing one - * with the driver + driver-curve data from the buffer + * with the driver + driver-curve data from the buffer */ bool ANIM_paste_driver(ReportList *reports, ID *id, const char rna_path[], int array_index, short UNUSED(flag)) { diff --git a/source/blender/editors/animation/fmodifier_ui.c b/source/blender/editors/animation/fmodifier_ui.c index 8106be79521..fba18d148c8 100644 --- a/source/blender/editors/animation/fmodifier_ui.c +++ b/source/blender/editors/animation/fmodifier_ui.c @@ -4,7 +4,7 @@ * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. + * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -18,7 +18,7 @@ * The Original Code is Copyright (C) 2009 Blender Foundation. * All rights reserved. * - * + * * Contributor(s): Blender Foundation, Joshua Leung * * ***** END GPL LICENSE BLOCK ***** @@ -30,12 +30,12 @@ /* User-Interface Stuff for F-Modifiers: - * This file defines the (C-Coded) templates + editing callbacks needed + * This file defines the (C-Coded) templates + editing callbacks needed * by the interface stuff or F-Modifiers, as used by F-Curves in the Graph Editor, * and NLA-Strips in the NLA Editor. * * Copy/Paste Buffer for F-Modifiers: - * For now, this is also defined in this file so that it can be shared between the + * For now, this is also defined in this file so that it can be shared between the */ #include <string.h> @@ -734,7 +734,7 @@ bool ANIM_fmodifiers_copy_to_buf(ListBase *modifiers, bool active) } /* 'Paste' the F-Modifier(s) from the buffer to the specified list - * - replace: free all the existing modifiers to leave only the pasted ones + * - replace: free all the existing modifiers to leave only the pasted ones */ bool ANIM_fmodifiers_paste_from_buf(ListBase *modifiers, bool replace, FCurve *curve) { diff --git a/source/blender/editors/animation/keyframes_edit.c b/source/blender/editors/animation/keyframes_edit.c index 0ef6aa4bd4a..4e42229e50d 100644 --- a/source/blender/editors/animation/keyframes_edit.c +++ b/source/blender/editors/animation/keyframes_edit.c @@ -56,15 +56,15 @@ * ANIM_fcurve_keyframes_loop() * which take the data they operate on, a few callbacks defining what operations to perform. * - * As operators which work on keyframes usually apply the same operation on all BezTriples in - * every channel, the code has been optimized providing a set of functions which will get the + * As operators which work on keyframes usually apply the same operation on all BezTriples in + * every channel, the code has been optimized providing a set of functions which will get the * appropriate bezier-modify function to set. These functions (ANIM_editkeyframes_*) will need * to be called before getting any channels. - * + * * A set of 'validation' callbacks are provided for checking if a BezTriple should be operated on. - * These should only be used when using a 'general' BezTriple editor (i.e. selection setters which + * These should only be used when using a 'general' BezTriple editor (i.e. selection setters which * don't check existing selection status). - * + * * - Joshua Leung, Dec 2008 */ @@ -735,7 +735,7 @@ short bezt_to_cfraelem(KeyframeEditData *ked, BezTriple *bezt) } /* used to remap times from one range to another - * requires: ked->data = KeyframeEditCD_Remap + * requires: ked->data = KeyframeEditCD_Remap */ void bezt_remap_times(KeyframeEditData *ked, BezTriple *bezt) { diff --git a/source/blender/editors/animation/keyframes_general.c b/source/blender/editors/animation/keyframes_general.c index bf5d4ec0300..7d5fbeb7e3b 100644 --- a/source/blender/editors/animation/keyframes_general.c +++ b/source/blender/editors/animation/keyframes_general.c @@ -62,7 +62,7 @@ * (i.e. they will modify the order of the keyframes, and change the size of the array). * While some of these tools may eventually be moved out into blenkernel, for now, it is * fine to have these calls here. - * + * * There are also a few tools here which cannot be easily coded for in the other system (yet). * These may also be moved around at some point, but for now, they are best added here. * @@ -73,7 +73,7 @@ /* Only delete the nominated keyframe from provided F-Curve. * Not recommended to be used many times successively. For that - * there is delete_fcurve_keys(). + * there is delete_fcurve_keys(). */ void delete_fcurve_key(FCurve *fcu, int index, bool do_recalc) { diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c index c2a0b6579bb..7fb540e2c1b 100644 --- a/source/blender/editors/animation/keyframing.c +++ b/source/blender/editors/animation/keyframing.c @@ -298,8 +298,8 @@ void update_autoflags_fcurve(FCurve *fcu, bContext *C, ReportList *reports, Poin /* This function adds a given BezTriple to an F-Curve. It will allocate * memory for the array if needed, and will insert the BezTriple into a * suitable place in chronological order. - * - * NOTE: any recalculate of the F-Curve that needs to be done will need to + * + * NOTE: any recalculate of the F-Curve that needs to be done will need to * be done by the caller. */ int insert_bezt_fcurve(FCurve *fcu, const BezTriple *bezt, eInsertKeyFlags flag) @@ -386,11 +386,11 @@ int insert_bezt_fcurve(FCurve *fcu, const BezTriple *bezt, eInsertKeyFlags flag) /** * This function is a wrapper for insert_bezt_fcurve_internal(), and should be used when - * adding a new keyframe to a curve, when the keyframe doesn't exist anywhere else yet. + * adding a new keyframe to a curve, when the keyframe doesn't exist anywhere else yet. * It returns the index at which the keyframe was added. * * \param keyframe_type: The type of keyframe (eBezTriple_KeyframeType) - * \param flag: Optional flags (eInsertKeyFlags) for controlling how keys get added + * \param flag: Optional flags (eInsertKeyFlags) for controlling how keys get added * and/or whether updates get done */ int insert_vert_fcurve(FCurve *fcu, float x, float y, eBezTriple_KeyframeType keyframe_type, eInsertKeyFlags flag) @@ -656,8 +656,8 @@ enum { /* This helper function determines if visual-keyframing should be used when * inserting keyframes for the given channel. As visual-keyframing only works - * on Object and Pose-Channel blocks, this should only get called for those - * blocktypes, when using "standard" keying but 'Visual Keying' option in Auto-Keying + * on Object and Pose-Channel blocks, this should only get called for those + * blocktypes, when using "standard" keying but 'Visual Keying' option in Auto-Keying * settings is on. */ static bool visualkey_can_use(PointerRNA *ptr, PropertyRNA *prop) @@ -999,7 +999,7 @@ bool insert_keyframe_direct(ReportList *reports, PointerRNA ptr, PropertyRNA *pr /* Main Keyframing API call: * Use this when validation of necessary animation data is necessary, since it may not exist yet. - * + * * The flag argument is used for special settings that alter the behavior of * the keyframe insertion. These include the 'visual' keyframing modes, quick refresh, * and extra keyframe filtering. @@ -1097,7 +1097,7 @@ short insert_keyframe(ReportList *reports, ID *id, bAction *act, const char grou /* Main Keyframing API call: * Use this when validation of necessary animation data isn't necessary as it * already exists. It will delete a keyframe at the current frame. - * + * * The flag argument is used for special settings that alter the behavior of * the keyframe deletion. These include the quick refresh options. */ @@ -1421,7 +1421,7 @@ void ANIM_OT_keyframe_insert(wmOperatorType *ot) /* Insert Key Operator (With Menu) ------------------------ */ /* This operator checks if a menu should be shown for choosing the KeyingSet to use, - * then calls the menu if necessary before + * then calls the menu if necessary before */ static int insert_key_menu_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event)) diff --git a/source/blender/editors/animation/keyingsets.c b/source/blender/editors/animation/keyingsets.c index ad08caba799..cfab41944eb 100644 --- a/source/blender/editors/animation/keyingsets.c +++ b/source/blender/editors/animation/keyingsets.c @@ -827,7 +827,7 @@ typedef struct tRKS_DSource { /* Iterator used for overriding the behavior of iterators defined for - * relative Keying Sets, with the main usage of this being operators + * relative Keying Sets, with the main usage of this being operators * requiring Auto Keyframing. Internal Use Only! */ static void RKS_ITER_overrides_list(KeyingSetInfo *ksi, bContext *C, KeyingSet *ks, ListBase *dsources) |