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authorColin Basnett <cmbasnett>2022-05-27 12:11:27 +0300
committerSybren A. Stüvel <sybren@blender.org>2022-05-27 12:13:06 +0300
commitf45a735aad00cb20ba465069156bff79a7634072 (patch)
tree58ad1e2f2ea3428a09deb50af1ecdca0e7270e26 /source/blender/editors/animation
parent84189a63400a1c8950c8363a7af5a4525f7e94c9 (diff)
Fix T97974: Marker line affected by NLA strip mute
Fix T97974 by having the marker rendering code explicitly set the required line width. Reviewed By: sybren Differential Revision: https://developer.blender.org/D14890
Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r--source/blender/editors/animation/anim_markers.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c
index 1a3ab100768..8519b2061f2 100644
--- a/source/blender/editors/animation/anim_markers.c
+++ b/source/blender/editors/animation/anim_markers.c
@@ -543,6 +543,9 @@ void ED_markers_draw(const bContext *C, int flag)
View2D *v2d = UI_view2d_fromcontext(C);
int cfra = CTX_data_scene(C)->r.cfra;
+ const float line_width = GPU_line_width_get();
+ GPU_line_width(1.0f);
+
rctf markers_region_rect;
get_marker_region_rect(v2d, &markers_region_rect);
@@ -575,6 +578,7 @@ void ED_markers_draw(const bContext *C, int flag)
}
}
+ GPU_line_width(line_width);
GPU_matrix_pop();
}