diff options
author | Jeroen Bakker <jeroen@blender.org> | 2021-08-11 17:18:52 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2021-08-11 17:47:12 +0300 |
commit | e53afad2414969ac0a1affb11398feff0df00516 (patch) | |
tree | 5d9678b352db9e80f24d509b953ff9bce00f92d8 /source/blender/editors/animation | |
parent | c9a9d5332bbe31c5f1c8974eeee3064d02557061 (diff) |
Cleanup: moved keyframe drawing to a draw list.
In preparation to do threaded drawing preparation. There should not be any
functional changes.
Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r-- | source/blender/editors/animation/keyframes_draw.c | 289 |
1 files changed, 213 insertions, 76 deletions
diff --git a/source/blender/editors/animation/keyframes_draw.c b/source/blender/editors/animation/keyframes_draw.c index d858ef3ca5a..d25f81005c5 100644 --- a/source/blender/editors/animation/keyframes_draw.c +++ b/source/blender/editors/animation/keyframes_draw.c @@ -25,6 +25,8 @@ #include <float.h> +#include "MEM_guardedalloc.h" + #include "BLI_dlrbTree.h" #include "BLI_listbase.h" #include "BLI_rect.h" @@ -455,95 +457,232 @@ static void draw_keylist(View2D *v2d, draw_keylist_keys(&ctx, v2d, columns, ypos, saction_flag); } -/* *************************** Channel Drawing Funcs *************************** */ +/* *************************** Drawing Stack *************************** */ +typedef enum eAnimKeylistDrawListElemType { + ANIM_KEYLIST_SUMMARY, + ANIM_KEYLIST_SCENE, + ANIM_KEYLIST_OBJECT, + ANIM_KEYLIST_FCURVE, + ANIM_KEYLIST_ACTION, + ANIM_KEYLIST_AGROUP, + ANIM_KEYLIST_GP_LAYER, + ANIM_KEYLIST_MASK_LAYER, +} eAnimKeylistDrawListElemType; + +typedef struct AnimKeylistDrawListElem { + struct AnimKeylistDrawListElem *next, *prev; + struct AnimKeylist *keylist; + eAnimKeylistDrawListElemType type; + + float yscale_fac; + float ypos; + eSAction_Flag saction_flag; + bool channel_locked; + + bAnimContext *ac; + bDopeSheet *ads; + Scene *sce; + Object *ob; + AnimData *adt; + FCurve *fcu; + bAction *act; + bActionGroup *agrp; + bGPDlayer *gpl; + MaskLayer *masklay; + +} AnimKeylistDrawListElem; + +static void ED_keylist_draw_list_elem_build_keylist(AnimKeylistDrawListElem *elem) +{ + switch (elem->type) { + case ANIM_KEYLIST_SUMMARY: { + summary_to_keylist(elem->ac, elem->keylist, elem->saction_flag); + break; + } + case ANIM_KEYLIST_SCENE: { + scene_to_keylist(elem->ads, elem->sce, elem->keylist, elem->saction_flag); + break; + } + case ANIM_KEYLIST_OBJECT: { + ob_to_keylist(elem->ads, elem->ob, elem->keylist, elem->saction_flag); + break; + } + case ANIM_KEYLIST_FCURVE: { + fcurve_to_keylist(elem->adt, elem->fcu, elem->keylist, elem->saction_flag); + break; + } + case ANIM_KEYLIST_ACTION: { + action_to_keylist(elem->adt, elem->act, elem->keylist, elem->saction_flag); + break; + } + case ANIM_KEYLIST_AGROUP: { + agroup_to_keylist(elem->adt, elem->agrp, elem->keylist, elem->saction_flag); + break; + } + case ANIM_KEYLIST_GP_LAYER: { + gpl_to_keylist(elem->ads, elem->gpl, elem->keylist); + break; + } + case ANIM_KEYLIST_MASK_LAYER: { + mask_to_keylist(elem->ads, elem->masklay, elem->keylist); + break; + } + } +} -void draw_summary_channel( - View2D *v2d, bAnimContext *ac, float ypos, float yscale_fac, int saction_flag) +static void ED_keylist_draw_list_elem_draw(AnimKeylistDrawListElem *elem, View2D *v2d) { - struct AnimKeylist *keylist = ED_keylist_create(); + draw_keylist( + v2d, elem->keylist, elem->ypos, elem->yscale_fac, elem->channel_locked, elem->saction_flag); +} - saction_flag &= ~SACTION_SHOW_EXTREMES; +typedef struct AnimKeylistDrawList { + ListBase /* AnimKeylistDrawListElem*/ channels; +} AnimKeylistDrawList; - summary_to_keylist(ac, keylist, saction_flag); +AnimKeylistDrawList *ED_keylist_draw_list_create(void) +{ + return MEM_callocN(sizeof(AnimKeylistDrawList), __func__); +} - draw_keylist(v2d, keylist, ypos, yscale_fac, false, saction_flag); +static void ED_keylist_draw_list_build_keylists(AnimKeylistDrawList *draw_list) +{ + LISTBASE_FOREACH (AnimKeylistDrawListElem *, elem, &draw_list->channels) { + ED_keylist_draw_list_elem_build_keylist(elem); + } +} - ED_keylist_free(keylist); +static void ED_keylist_draw_list_draw(AnimKeylistDrawList *draw_list, View2D *v2d) +{ + LISTBASE_FOREACH (AnimKeylistDrawListElem *, elem, &draw_list->channels) { + ED_keylist_draw_list_elem_draw(elem, v2d); + } } -void draw_scene_channel( - View2D *v2d, bDopeSheet *ads, Scene *sce, float ypos, float yscale_fac, int saction_flag) +void ED_keylist_draw_list_flush(AnimKeylistDrawList *draw_list, View2D *v2d) { - struct AnimKeylist *keylist = ED_keylist_create(); + ED_keylist_draw_list_build_keylists(draw_list); + ED_keylist_draw_list_draw(draw_list, v2d); +} - saction_flag &= ~SACTION_SHOW_EXTREMES; +void ED_keylist_draw_list_free(AnimKeylistDrawList *draw_list) +{ + LISTBASE_FOREACH (AnimKeylistDrawListElem *, elem, &draw_list->channels) { + ED_keylist_free(elem->keylist); + } + BLI_freelistN(&draw_list->channels); + MEM_freeN(draw_list); +} - scene_to_keylist(ads, sce, keylist, saction_flag); +static AnimKeylistDrawListElem *ed_keylist_draw_list_add_elem( + AnimKeylistDrawList *draw_list, + eAnimKeylistDrawListElemType elem_type, + float ypos, + float yscale_fac, + eSAction_Flag saction_flag) +{ + AnimKeylistDrawListElem *draw_elem = MEM_callocN(sizeof(AnimKeylistDrawListElem), __func__); + BLI_addtail(&draw_list->channels, draw_elem); + draw_elem->type = elem_type; + draw_elem->keylist = ED_keylist_create(); + draw_elem->ypos = ypos; + draw_elem->yscale_fac = yscale_fac; + draw_elem->saction_flag = saction_flag; + return draw_elem; +} - draw_keylist(v2d, keylist, ypos, yscale_fac, false, saction_flag); +/* *************************** Channel Drawing Funcs *************************** */ - ED_keylist_free(keylist); +void draw_summary_channel(struct AnimKeylistDrawList *draw_list, + bAnimContext *ac, + float ypos, + float yscale_fac, + int saction_flag) +{ + saction_flag &= ~SACTION_SHOW_EXTREMES; + AnimKeylistDrawListElem *draw_elem = ed_keylist_draw_list_add_elem( + draw_list, ANIM_KEYLIST_SUMMARY, ypos, yscale_fac, saction_flag); + draw_elem->ac = ac; } -void draw_object_channel( - View2D *v2d, bDopeSheet *ads, Object *ob, float ypos, float yscale_fac, int saction_flag) +void draw_scene_channel(AnimKeylistDrawList *draw_list, + bDopeSheet *ads, + Scene *sce, + float ypos, + float yscale_fac, + int saction_flag) { - struct AnimKeylist *keylist = ED_keylist_create(); - saction_flag &= ~SACTION_SHOW_EXTREMES; - - ob_to_keylist(ads, ob, keylist, saction_flag); - - draw_keylist(v2d, keylist, ypos, yscale_fac, false, saction_flag); - - ED_keylist_free(keylist); + AnimKeylistDrawListElem *draw_elem = ed_keylist_draw_list_add_elem( + draw_list, ANIM_KEYLIST_SCENE, ypos, yscale_fac, saction_flag); + draw_elem->ads = ads; + draw_elem->sce = sce; } -void draw_fcurve_channel( - View2D *v2d, AnimData *adt, FCurve *fcu, float ypos, float yscale_fac, int saction_flag) +void draw_object_channel(AnimKeylistDrawList *draw_list, + bDopeSheet *ads, + Object *ob, + float ypos, + float yscale_fac, + int saction_flag) { - struct AnimKeylist *keylist = ED_keylist_create(); - - bool locked = (fcu->flag & FCURVE_PROTECTED) || - ((fcu->grp) && (fcu->grp->flag & AGRP_PROTECTED)) || - ((adt && adt->action) && ID_IS_LINKED(adt->action)); - - fcurve_to_keylist(adt, fcu, keylist, saction_flag); - - draw_keylist(v2d, keylist, ypos, yscale_fac, locked, saction_flag); - - ED_keylist_free(keylist); + saction_flag &= ~SACTION_SHOW_EXTREMES; + AnimKeylistDrawListElem *draw_elem = ed_keylist_draw_list_add_elem( + draw_list, ANIM_KEYLIST_OBJECT, ypos, yscale_fac, saction_flag); + draw_elem->ads = ads; + draw_elem->ob = ob; } -void draw_agroup_channel( - View2D *v2d, AnimData *adt, bActionGroup *agrp, float ypos, float yscale_fac, int saction_flag) +void draw_fcurve_channel(AnimKeylistDrawList *draw_list, + AnimData *adt, + FCurve *fcu, + float ypos, + float yscale_fac, + int saction_flag) { - struct AnimKeylist *keylist = ED_keylist_create(); + const bool locked = (fcu->flag & FCURVE_PROTECTED) || + ((fcu->grp) && (fcu->grp->flag & AGRP_PROTECTED)) || + ((adt && adt->action) && ID_IS_LINKED(adt->action)); + + AnimKeylistDrawListElem *draw_elem = ed_keylist_draw_list_add_elem( + draw_list, ANIM_KEYLIST_FCURVE, ypos, yscale_fac, saction_flag); + draw_elem->adt = adt; + draw_elem->fcu = fcu; + draw_elem->channel_locked = locked; +} +void draw_agroup_channel(AnimKeylistDrawList *draw_list, + AnimData *adt, + bActionGroup *agrp, + float ypos, + float yscale_fac, + int saction_flag) +{ bool locked = (agrp->flag & AGRP_PROTECTED) || ((adt && adt->action) && ID_IS_LINKED(adt->action)); - agroup_to_keylist(adt, agrp, keylist, saction_flag); - - draw_keylist(v2d, keylist, ypos, yscale_fac, locked, saction_flag); - - ED_keylist_free(keylist); + AnimKeylistDrawListElem *draw_elem = ed_keylist_draw_list_add_elem( + draw_list, ANIM_KEYLIST_AGROUP, ypos, yscale_fac, saction_flag); + draw_elem->adt = adt; + draw_elem->agrp = agrp; + draw_elem->channel_locked = locked; } -void draw_action_channel( - View2D *v2d, AnimData *adt, bAction *act, float ypos, float yscale_fac, int saction_flag) +void draw_action_channel(AnimKeylistDrawList *draw_list, + AnimData *adt, + bAction *act, + float ypos, + float yscale_fac, + int saction_flag) { - struct AnimKeylist *keylist = ED_keylist_create(); - - bool locked = (act && ID_IS_LINKED(act)); - + const bool locked = (act && ID_IS_LINKED(act)); saction_flag &= ~SACTION_SHOW_EXTREMES; - action_to_keylist(adt, act, keylist, saction_flag); - - draw_keylist(v2d, keylist, ypos, yscale_fac, locked, saction_flag); - - ED_keylist_free(keylist); + AnimKeylistDrawListElem *draw_elem = ed_keylist_draw_list_add_elem( + draw_list, ANIM_KEYLIST_ACTION, ypos, yscale_fac, saction_flag); + draw_elem->adt = adt; + draw_elem->act = act; + draw_elem->channel_locked = locked; } void draw_gpencil_channel( @@ -560,34 +699,32 @@ void draw_gpencil_channel( ED_keylist_free(keylist); } -void draw_gpl_channel( - View2D *v2d, bDopeSheet *ads, bGPDlayer *gpl, float ypos, float yscale_fac, int saction_flag) +void draw_gpl_channel(AnimKeylistDrawList *draw_list, + bDopeSheet *ads, + bGPDlayer *gpl, + float ypos, + float yscale_fac, + int saction_flag) { - struct AnimKeylist *keylist = ED_keylist_create(); - bool locked = (gpl->flag & GP_LAYER_LOCKED) != 0; - - gpl_to_keylist(ads, gpl, keylist); - - draw_keylist(v2d, keylist, ypos, yscale_fac, locked, saction_flag); - - ED_keylist_free(keylist); + AnimKeylistDrawListElem *draw_elem = ed_keylist_draw_list_add_elem( + draw_list, ANIM_KEYLIST_GP_LAYER, ypos, yscale_fac, saction_flag); + draw_elem->ads = ads; + draw_elem->gpl = gpl; + draw_elem->channel_locked = locked; } -void draw_masklay_channel(View2D *v2d, +void draw_masklay_channel(AnimKeylistDrawList *draw_list, bDopeSheet *ads, MaskLayer *masklay, float ypos, float yscale_fac, int saction_flag) { - struct AnimKeylist *keylist = ED_keylist_create(); - bool locked = (masklay->flag & MASK_LAYERFLAG_LOCKED) != 0; - - mask_to_keylist(ads, masklay, keylist); - - draw_keylist(v2d, keylist, ypos, yscale_fac, locked, saction_flag); - - ED_keylist_free(keylist); + AnimKeylistDrawListElem *draw_elem = ed_keylist_draw_list_add_elem( + draw_list, ANIM_KEYLIST_MASK_LAYER, ypos, yscale_fac, saction_flag); + draw_elem->ads = ads; + draw_elem->masklay = masklay; + draw_elem->channel_locked = locked; } |