diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-03-13 09:27:11 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-03-13 09:27:11 +0300 |
commit | 1f0b21e713b00ed56e5a7606b9fd8c719ff3b3bb (patch) | |
tree | 889e4c1ca0ae57c9857ba368d8f34ba73a61e2c2 /source/blender/editors/animation | |
parent | fa823f0af8675be076c1a43c09b56dfa0f27010d (diff) |
Cleanup: pass const args (mostly Scene & RenderData)
Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r-- | source/blender/editors/animation/keyframing.c | 2 | ||||
-rw-r--r-- | source/blender/editors/animation/keyingsets.c | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c index 22a42d56fcd..c290a2ac70a 100644 --- a/source/blender/editors/animation/keyframing.c +++ b/source/blender/editors/animation/keyframing.c @@ -2709,7 +2709,7 @@ void ANIM_OT_keyframe_clear_button(wmOperatorType *ot) /* ******************************************* */ /* AUTO KEYFRAME */ -bool autokeyframe_cfra_can_key(Scene *scene, ID *id) +bool autokeyframe_cfra_can_key(const Scene *scene, ID *id) { float cfra = (float)CFRA; // XXX for now, this will do diff --git a/source/blender/editors/animation/keyingsets.c b/source/blender/editors/animation/keyingsets.c index 721953f41c8..6f9769f9785 100644 --- a/source/blender/editors/animation/keyingsets.c +++ b/source/blender/editors/animation/keyingsets.c @@ -673,7 +673,7 @@ bool ANIM_keyingset_find_id(KeyingSet *ks, ID *id) /* Getters for Active/Indices ----------------------------- */ /* Get the active Keying Set for the Scene provided */ -KeyingSet *ANIM_scene_get_active_keyingset(Scene *scene) +KeyingSet *ANIM_scene_get_active_keyingset(const Scene *scene) { /* if no scene, we've got no hope of finding the Keying Set */ if (scene == NULL) { @@ -728,7 +728,7 @@ int ANIM_scene_get_keyingset_index(Scene *scene, KeyingSet *ks) } /* Get Keying Set to use for Auto-Keyframing some transforms */ -KeyingSet *ANIM_get_keyingset_for_autokeying(Scene *scene, const char *transformKSName) +KeyingSet *ANIM_get_keyingset_for_autokeying(const Scene *scene, const char *transformKSName) { /* get KeyingSet to use * - use the active KeyingSet if defined (and user wants to use it for all autokeying), |