diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2012-12-20 11:57:26 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2012-12-20 11:57:26 +0400 |
commit | a462d69bbf771e49d2fa49589608c375376b42ed (patch) | |
tree | 60d85d4131399a0a39dbc582e30a7144b14edc18 /source/blender/editors/animation | |
parent | d433cd65f7127d60e17d05a824290423ad226eae (diff) |
Another big patch set by Bastien Montagne, thanks a lot!
* Made Freestyle optional (turned on by default).
* Fix for missing bpath.c updates in the previous merge of trunk changes.
Diffstat (limited to 'source/blender/editors/animation')
5 files changed, 33 insertions, 2 deletions
diff --git a/source/blender/editors/animation/CMakeLists.txt b/source/blender/editors/animation/CMakeLists.txt index 9e1e44e411d..58e38e55fa3 100644 --- a/source/blender/editors/animation/CMakeLists.txt +++ b/source/blender/editors/animation/CMakeLists.txt @@ -58,4 +58,8 @@ if(WITH_INTERNATIONAL) add_definitions(-DWITH_INTERNATIONAL) endif() +if(WITH_FREESTYLE) + add_definitions(-DWITH_FREESTYLE) +endif() + blender_add_lib(bf_editor_animation "${SRC}" "${INC}" "${INC_SYS}") diff --git a/source/blender/editors/animation/SConscript b/source/blender/editors/animation/SConscript index 2a6b381ba66..a4ccf1f6c3c 100644 --- a/source/blender/editors/animation/SConscript +++ b/source/blender/editors/animation/SConscript @@ -37,4 +37,7 @@ defs = [] if env['WITH_BF_INTERNATIONAL']: defs.append('WITH_INTERNATIONAL') +if env['WITH_BF_FREESTYLE']: + defs.append('WITH_FREESTYLE') + env.BlenderLib ( 'bf_editors_animation', sources, Split(incs), defs, libtype=['core'], priority=[125] ) diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c index 038fbf291d3..7362935b4cc 100644 --- a/source/blender/editors/animation/anim_channels_defines.c +++ b/source/blender/editors/animation/anim_channels_defines.c @@ -47,7 +47,9 @@ #include "DNA_key_types.h" #include "DNA_lamp_types.h" #include "DNA_lattice_types.h" -#include "DNA_linestyle_types.h" +#ifdef WITH_FREESTYLE +# include "DNA_linestyle_types.h" +#endif #include "DNA_mesh_types.h" #include "DNA_material_types.h" #include "DNA_meta_types.h" @@ -2011,6 +2013,7 @@ static bAnimChannelType ACF_DSNTREE = acf_dsntree_setting_ptr /* pointer for setting */ }; +#ifdef WITH_FREESTYLE /* LineStyle Expander ------------------------------------------- */ /* TODO: just get this from RNA? */ @@ -2087,6 +2090,7 @@ static bAnimChannelType ACF_DSLINESTYLE= acf_dslinestyle_setting_flag, /* flag for setting */ acf_dslinestyle_setting_ptr /* pointer for setting */ }; +#endif /* Mesh Expander ------------------------------------------- */ @@ -2800,7 +2804,9 @@ static void ANIM_init_channel_typeinfo_data(void) animchannelTypeInfo[type++] = &ACF_DSTEX; /* Texture Channel */ animchannelTypeInfo[type++] = &ACF_DSLAT; /* Lattice Channel */ animchannelTypeInfo[type++] = &ACF_DSSPK; /* Speaker Channel */ +#ifdef WITH_FREESTYLE animchannelTypeInfo[type++] = &ACF_DSLINESTYLE; /* LineStyle Channel */ +#endif animchannelTypeInfo[type++] = &ACF_SHAPEKEY; /* ShapeKey */ diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c index 466bb178136..275cf723dcd 100644 --- a/source/blender/editors/animation/anim_channels_edit.c +++ b/source/blender/editors/animation/anim_channels_edit.c @@ -124,7 +124,9 @@ void ANIM_set_active_channel(bAnimContext *ac, void *data, short datatype, int f case ANIMTYPE_DSMESH: case ANIMTYPE_DSTEX: case ANIMTYPE_DSLAT: +#ifdef WITH_FREESTYLE case ANIMTYPE_DSLINESTYLE: +#endif case ANIMTYPE_DSSPK: { /* need to verify that this data is valid for now */ @@ -170,7 +172,9 @@ void ANIM_set_active_channel(bAnimContext *ac, void *data, short datatype, int f case ANIMTYPE_DSARM: case ANIMTYPE_DSMESH: case ANIMTYPE_DSLAT: +#ifdef WITH_FREESTYLE case ANIMTYPE_DSLINESTYLE: +#endif case ANIMTYPE_DSSPK: { /* need to verify that this data is valid for now */ @@ -251,7 +255,9 @@ void ANIM_deselect_anim_channels(bAnimContext *ac, void *data, short datatype, s case ANIMTYPE_DSNTREE: case ANIMTYPE_DSTEX: case ANIMTYPE_DSLAT: +#ifdef WITH_FREESTYLE case ANIMTYPE_DSLINESTYLE: +#endif case ANIMTYPE_DSSPK: { if ((ale->adt) && (ale->adt->flag & ADT_UI_SELECTED)) @@ -346,7 +352,9 @@ void ANIM_deselect_anim_channels(bAnimContext *ac, void *data, short datatype, s case ANIMTYPE_DSNTREE: case ANIMTYPE_DSTEX: case ANIMTYPE_DSLAT: +#ifdef WITH_FREESTYLE case ANIMTYPE_DSLINESTYLE: +#endif case ANIMTYPE_DSSPK: { /* need to verify that this data is valid for now */ @@ -2211,7 +2219,9 @@ static int mouse_anim_channels(bAnimContext *ac, float UNUSED(x), int channel_in case ANIMTYPE_DSNTREE: case ANIMTYPE_DSTEX: case ANIMTYPE_DSLAT: +#ifdef WITH_FREESTYLE case ANIMTYPE_DSLINESTYLE: +#endif case ANIMTYPE_DSSPK: { /* sanity checking... */ diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c index 86cb805c68a..23d35c80409 100644 --- a/source/blender/editors/animation/anim_filter.c +++ b/source/blender/editors/animation/anim_filter.c @@ -55,7 +55,9 @@ #include "DNA_camera_types.h" #include "DNA_lamp_types.h" #include "DNA_lattice_types.h" -#include "DNA_linestyle_types.h" +#ifdef WITH_FREESTYLE +# include "DNA_linestyle_types.h" +#endif #include "DNA_key_types.h" #include "DNA_mask_types.h" #include "DNA_material_types.h" @@ -737,6 +739,7 @@ static bAnimListElem *make_new_animlistelem(void *data, short datatype, ID *owne ale->adt = BKE_animdata_from_id(data); } break; +#ifdef WITH_FREESTYLE case ANIMTYPE_DSLINESTYLE: { FreestyleLineStyle *linestyle = (FreestyleLineStyle *)data; @@ -750,6 +753,7 @@ static bAnimListElem *make_new_animlistelem(void *data, short datatype, ID *owne ale->adt = BKE_animdata_from_id(data); } break; +#endif case ANIMTYPE_DSPART: { ParticleSettings *part = (ParticleSettings *)ale->data; @@ -1527,6 +1531,7 @@ static size_t animdata_filter_ds_nodetree(bAnimContext *ac, ListBase *anim_data, return items; } +#ifdef WITH_FREESTYLE static size_t animdata_filter_ds_linestyle (bAnimContext *ac, ListBase *anim_data, bDopeSheet *ads, Scene *sce, int filter_mode) { SceneRenderLayer *srl; @@ -1574,6 +1579,7 @@ static size_t animdata_filter_ds_linestyle (bAnimContext *ac, ListBase *anim_dat /* return the number of items added to the list */ return items; } +#endif /* NOTE: owner_id is either material, lamp, or world block, which is the direct owner of the texture stack in question */ static size_t animdata_filter_ds_textures(bAnimContext *ac, ListBase *anim_data, bDopeSheet *ads, ID *owner_id, int filter_mode) @@ -2209,10 +2215,12 @@ static size_t animdata_filter_dopesheet_scene(bAnimContext *ac, ListBase *anim_d tmp_items += animdata_filter_ds_nodetree(ac, &tmp_data, ads, (ID *)sce, ntree, filter_mode); } +#ifdef WITH_FREESTYLE /* line styles */ if ((ads->filterflag & ADS_FILTER_NOLINESTYLE) == 0) { tmp_items += animdata_filter_ds_linestyle(ac, &tmp_data, ads, sce, filter_mode); } +#endif /* TODO: one day, when sequencer becomes its own datatype, perhaps it should be included here */ } |