Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJacques Lucke <jacques@blender.org>2020-08-18 16:45:58 +0300
committerJacques Lucke <jacques@blender.org>2020-08-18 16:45:58 +0300
commitd9f7cbb8af07b27d3825453a036557a0e0dab37b (patch)
treeab540af9f4f3d14206b5ec984bf02dc8c9b31993 /source/blender/editors/animation
parentf653a4f34997adbb856db0aad49ffe72111603e4 (diff)
Cleanup: remove bmain argument from BKE_scene_graph_update_for_newframe
Reviewers: sergey Differential Revision: https://developer.blender.org/D8613
Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r--source/blender/editors/animation/anim_motion_paths.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/animation/anim_motion_paths.c b/source/blender/editors/animation/anim_motion_paths.c
index 4c10c66dfa6..eb3bdf43a3c 100644
--- a/source/blender/editors/animation/anim_motion_paths.c
+++ b/source/blender/editors/animation/anim_motion_paths.c
@@ -69,9 +69,9 @@ typedef struct MPathTarget {
/* ........ */
/* update scene for current frame */
-static void motionpaths_calc_update_scene(Main *bmain, struct Depsgraph *depsgraph)
+static void motionpaths_calc_update_scene(struct Depsgraph *depsgraph)
{
- BKE_scene_graph_update_for_newframe(depsgraph, bmain);
+ BKE_scene_graph_update_for_newframe(depsgraph);
}
Depsgraph *animviz_depsgraph_build(Main *bmain,
@@ -95,7 +95,7 @@ Depsgraph *animviz_depsgraph_build(Main *bmain,
MEM_freeN(ids);
/* Update once so we can access pointers of evaluated animation data. */
- motionpaths_calc_update_scene(bmain, depsgraph);
+ motionpaths_calc_update_scene(depsgraph);
return depsgraph;
}
@@ -471,7 +471,7 @@ void animviz_calc_motionpaths(Depsgraph *depsgraph,
}
else {
/* Update relevant data for new frame. */
- motionpaths_calc_update_scene(bmain, depsgraph);
+ motionpaths_calc_update_scene(depsgraph);
}
/* perform baking for targets */
@@ -484,7 +484,7 @@ void animviz_calc_motionpaths(Depsgraph *depsgraph,
* We always have to restore the current frame though. */
CFRA = cfra;
if (range != ANIMVIZ_CALC_RANGE_CURRENT_FRAME && restore) {
- motionpaths_calc_update_scene(bmain, depsgraph);
+ motionpaths_calc_update_scene(depsgraph);
}
if (is_active_depsgraph) {