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authorCampbell Barton <campbell@blender.org>2022-02-03 13:32:50 +0300
committerCampbell Barton <campbell@blender.org>2022-02-03 13:37:42 +0300
commit35aedd87e78d44aa0a622d26261ecac7ece12925 (patch)
tree20c3925988d25ea027f4c5b039e0b4ba547ac3f9 /source/blender/editors/animation
parent98cc3c6009ad0267c4f7b7da7e8725613cb32d31 (diff)
Fix T66913: undo after frame-change doesn't refresh properly
Use the ID.recalc flag to detect when updates after frame-change is needed. Since comparing the last calculated frame doesn't take undo into account (see code-comment for details). `ID_RECALC_AUDIO_SEEK` has been renamed to `ID_RECALC_FRAME_CHANGE` since this is not only related to audio however internally this flag is still categorized in `NodeType::AUDIO`. Reviewed By: sergey Ref D13942
Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r--source/blender/editors/animation/anim_ops.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/animation/anim_ops.c b/source/blender/editors/animation/anim_ops.c
index 1e60a129535..8c52480b89a 100644
--- a/source/blender/editors/animation/anim_ops.c
+++ b/source/blender/editors/animation/anim_ops.c
@@ -169,7 +169,7 @@ static void change_frame_apply(bContext *C, wmOperator *op)
FRAMENUMBER_MIN_CLAMP(CFRA);
/* do updates */
- DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK);
+ DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
}