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authorJoshua Leung <aligorith@gmail.com>2011-01-10 01:37:29 +0300
committerJoshua Leung <aligorith@gmail.com>2011-01-10 01:37:29 +0300
commit3fba5cfe7ae1b3e626a88b63ed2295e1a6ce13b0 (patch)
tree928b3c294b5702741f1693602bbd5f6f41fb7c3a /source/blender/editors/animation
parent9231ff41604039ca55f1da4945a077cfab9e1e84 (diff)
Bumping up margin for catching marker events in animation editors.
Old value of 30 px was perhaps a bit too strict, given that scrollbars took up 16px and that standard icons are 16px, which in total would have been 32px from the bottom of the region. Having said that, the marker icons are only about half-size, though it seems that in general people (can) only aim quite loosely...
Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r--source/blender/editors/animation/anim_markers.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c
index 80b026ddd6e..85138bb9f06 100644
--- a/source/blender/editors/animation/anim_markers.c
+++ b/source/blender/editors/animation/anim_markers.c
@@ -363,7 +363,7 @@ void draw_markers_time(const bContext *C, int flag)
*/
/* maximum y-axis value (in region screen-space) that marker events should still be accepted for */
-#define ANIMEDIT_MARKER_YAXIS_MAX 30
+#define ANIMEDIT_MARKER_YAXIS_MAX 40
/* ------------------------ */