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authorJoshua Leung <aligorith@gmail.com>2011-02-26 09:28:24 +0300
committerJoshua Leung <aligorith@gmail.com>2011-02-26 09:28:24 +0300
commit7a55884b627e62951c62630fae10eeab569fe3af (patch)
tree9d251cce3ebb14e603dee965eba7fa732e4dddca /source/blender/editors/animation
parent6a25ecb799f441af2d38bb9fbb8a3d13599cdd59 (diff)
Added operator which makes selected scene markers into local 'pose'
markers. This is useful for when working with lipsync shots, where you've used markers for noting down key syllables and want to separate these out into chunks to manage things better.
Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r--source/blender/editors/animation/anim_markers.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c
index 6aa8e010cc2..eaf7590f7dc 100644
--- a/source/blender/editors/animation/anim_markers.c
+++ b/source/blender/editors/animation/anim_markers.c
@@ -365,7 +365,7 @@ static void draw_marker(View2D *v2d, TimeMarker *marker, int cfra, int flag)
}
#ifdef DURIAN_CAMERA_SWITCH
- if(marker->camera && marker->camera->restrictflag & OB_RESTRICT_RENDER) {
+ if(marker->camera && (marker->camera->restrictflag & OB_RESTRICT_RENDER)) {
float col[4];
glGetFloatv(GL_CURRENT_COLOR, col);
col[3]= 0.4;