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authorTon Roosendaal <ton@blender.org>2009-07-26 16:52:39 +0400
committerTon Roosendaal <ton@blender.org>2009-07-26 16:52:39 +0400
commit9ac754eca5466d62abed6d207d1efdbbb7d77b18 (patch)
tree3b0d63d120c6b24de6f5c161774cc9a3d874ab08 /source/blender/editors/animation
parent7084447c73bd5b2b5fb9aa12a4e3b2e983723c2f (diff)
2.5
First step towards keymap editor! Before getting too excited: - doesn't save yet - no rna properties can be defined - no insert/remove keymap options yet - no option yet to set 'key press/release' But what does work; - Keymap list is in outliner, new category (Keymaps are listed in order as being created now) - enable/disable a keymap entry: click on dot icon - it displays python api names for ops - browse new operator for keymap (menu button) - set keymap to use other keys, mouse or tweak events - four modifier key options I first intent to test it all well, there are still quite some modal map conflicts (like border select) and there's problems assigning items to tweaks Another issue is that a visual editor for keymaps might be quite hard to use... the amount of data and options is just not so fun for a buttons menu. There are ways to improve this though. Maybe do this via a script?
Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r--source/blender/editors/animation/anim_markers.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c
index 7de3acdacef..d33eece52c9 100644
--- a/source/blender/editors/animation/anim_markers.c
+++ b/source/blender/editors/animation/anim_markers.c
@@ -85,6 +85,7 @@ static ListBase *context_get_markers(const bContext *C)
}
/* Get the marker that is closest to this point */
+/* XXX for select, the min_dist should be small */
TimeMarker *ED_markers_find_nearest_marker (ListBase *markers, float x)
{
TimeMarker *marker, *nearest=NULL;
@@ -828,6 +829,7 @@ static int ed_marker_border_select_exec(bContext *C, wmOperator *op)
/* XXX marker context */
for(marker= markers->first; marker; marker= marker->next) {
if ((marker->frame > xminf) && (marker->frame <= xmaxf)) {
+ /* XXX weak... */
switch (event_type) {
case LEFTMOUSE:
if ((marker->flag & SELECT) == 0)