diff options
author | Ton Roosendaal <ton@blender.org> | 2009-01-05 18:19:31 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2009-01-05 18:19:31 +0300 |
commit | 1fe21f7e8f2f12b8b0707609e132b53fcc842f9e (patch) | |
tree | 86e236a007aa35b0af3b2f606066a751d2d541a4 /source/blender/editors/armature/Makefile | |
parent | df20a12728626372de8a5eb127e57cb2cca40649 (diff) |
2.5
Put back Armature/Pose code, including 'heat weight'.
I've added reeb.h to get things compile, but Martin will
cleanup files and put back?
Now where to put all vertexgroup code.... I guess mesh?
Note for msvc: yep, another new dir to add! :)
Diffstat (limited to 'source/blender/editors/armature/Makefile')
-rw-r--r-- | source/blender/editors/armature/Makefile | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/source/blender/editors/armature/Makefile b/source/blender/editors/armature/Makefile new file mode 100644 index 00000000000..f8cbb5ab37e --- /dev/null +++ b/source/blender/editors/armature/Makefile @@ -0,0 +1,59 @@ +# +# $Id: Makefile 14 2002-10-13 15:57:19Z hans $ +# +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +# +# The Original Code is Copyright (C) 2007 Blender Foundation +# All rights reserved. +# +# The Original Code is: all of this file. +# +# Contributor(s): none yet. +# +# ***** END GPL LICENSE BLOCK ***** +# +# Makes module object directory and bounces make to subdirectories. + +LIBNAME = ed_armature +DIR = $(OCGDIR)/blender/$(LIBNAME) + +include nan_compile.mk + +CFLAGS += $(LEVEL_1_C_WARNINGS) + +CPPFLAGS += -I$(NAN_GLEW)/include +CPPFLAGS += -I$(OPENGL_HEADERS) + +CPPFLAGS += -I$(NAN_BMFONT)/include +CPPFLAGS += -I$(NAN_OPENNL)/include + +# not very neat.... +CPPFLAGS += -I../../windowmanager +CPPFLAGS += -I../../blenloader +CPPFLAGS += -I../../blenkernel +CPPFLAGS += -I../../blenlib +CPPFLAGS += -I../../makesdna +CPPFLAGS += -I../../imbuf +CPPFLAGS += -I../../python +CPPFLAGS += -I../../gpu +CPPFLAGS += -I../../makesrna +CPPFLAGS += -I../../render/extern/include +CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include + +# own include + +CPPFLAGS += -I../include |