diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-04-16 17:27:55 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-04-16 18:56:50 +0300 |
commit | bfc9d426bb95e2bc0dd4541d6b4c5f802909149c (patch) | |
tree | 37702887bc3185309a13612613efd2752ebe0639 /source/blender/editors/armature/armature_add.c | |
parent | 80bb4254c6fb638cee0d33868c81c76c104817bf (diff) |
Multi-Object Editing
This adds initial multi-object editing support.
- Selected objects are used when entering edit & pose modes.
- Selection & tools work on all objects however many tools need porting
See: T54641 for remaining tasks.
Indentation will be done separately.
See patch: D3101
Diffstat (limited to 'source/blender/editors/armature/armature_add.c')
-rw-r--r-- | source/blender/editors/armature/armature_add.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/editors/armature/armature_add.c b/source/blender/editors/armature/armature_add.c index cb072bee345..36dded5ed5e 100644 --- a/source/blender/editors/armature/armature_add.c +++ b/source/blender/editors/armature/armature_add.c @@ -1074,7 +1074,6 @@ void ARMATURE_OT_bone_primitive_add(wmOperatorType *ot) static int armature_subdivide_exec(bContext *C, wmOperator *op) { Object *obedit = CTX_data_edit_object(C); - bArmature *arm = obedit->data; EditBone *newbone, *tbone; int cuts, i; @@ -1083,7 +1082,7 @@ static int armature_subdivide_exec(bContext *C, wmOperator *op) /* loop over all editable bones */ // XXX the old code did this in reverse order though! - CTX_DATA_BEGIN(C, EditBone *, ebone, selected_editable_bones) + CTX_DATA_BEGIN_WITH_ID(C, EditBone *, ebone, selected_editable_bones, bArmature *, arm) { for (i = cuts + 1; i > 1; i--) { /* compute cut ratio first */ |