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authorCampbell Barton <ideasman42@gmail.com>2018-11-26 05:49:17 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-11-26 06:02:09 +0300
commit74938480083a908a5d1fad448f1214b214727bf3 (patch)
treecbc5ddb594a7676e87a10fa9f2ddcbc6acef2316 /source/blender/editors/armature/armature_edit.c
parentb4e037fe14052619e23863ca08524c97181b3292 (diff)
3D View: remove 3D cursor
Use 3D cursor from the scene (was previously used for local-view).
Diffstat (limited to 'source/blender/editors/armature/armature_edit.c')
-rw-r--r--source/blender/editors/armature/armature_edit.c7
1 files changed, 3 insertions, 4 deletions
diff --git a/source/blender/editors/armature/armature_edit.c b/source/blender/editors/armature/armature_edit.c
index ba7a6822f73..f19fea32698 100644
--- a/source/blender/editors/armature/armature_edit.c
+++ b/source/blender/editors/armature/armature_edit.c
@@ -325,9 +325,8 @@ static int armature_calc_roll_exec(bContext *C, wmOperator *op)
if (type == CALC_ROLL_CURSOR) { /* Cursor */
Scene *scene = CTX_data_scene(C);
- View3D *v3d = CTX_wm_view3d(C); /* can be NULL */
float cursor_local[3];
- const View3DCursor *cursor = ED_view3d_cursor3d_get(scene, v3d);
+ const View3DCursor *cursor = &scene->cursor;
invert_m4_m4(ob->imat, ob->obmat);
copy_v3_v3(cursor_local, cursor->location);
@@ -728,7 +727,7 @@ static int armature_fill_bones_exec(bContext *C, wmOperator *op)
/* Get points - cursor (tail) */
invert_m4_m4(obedit->imat, obedit->obmat);
- mul_v3_m4v3(curs, obedit->imat, ED_view3d_cursor3d_get(scene, v3d)->location);
+ mul_v3_m4v3(curs, obedit->imat, scene->cursor.location);
/* Create a bone */
newbone = add_points_bone(obedit, ebp->vec, curs);
@@ -766,7 +765,7 @@ static int armature_fill_bones_exec(bContext *C, wmOperator *op)
/* get cursor location */
invert_m4_m4(obedit->imat, obedit->obmat);
- mul_v3_m4v3(curs, obedit->imat, ED_view3d_cursor3d_get(scene, v3d)->location);
+ mul_v3_m4v3(curs, obedit->imat, scene->cursor.location);
/* get distances */
dist_sq_a = len_squared_v3v3(ebp_a->vec, curs);