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author | Campbell Barton <ideasman42@gmail.com> | 2021-12-10 13:42:06 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-12-10 13:42:06 +0300 |
commit | bd2b48e98d77c8437b8b0c77582084a3c984e45c (patch) | |
tree | 0d9eeff42d23943f9e01d2f6dbdb158944aa41d8 /source/blender/editors/armature/armature_edit.c | |
parent | 63f8d18c0fbc8bce12c65eb6bd49ec28eef703e4 (diff) |
Cleanup: move public doc-strings into headers for various API's
Some doc-strings were skipped because of blank-lines between
the doc-string and the symbol and needed to be moved manually.
- Added space below non doc-string comments to make it clear
these aren't comments for the symbols directly below them.
- Use doxy sections for some headers.
Ref T92709
Diffstat (limited to 'source/blender/editors/armature/armature_edit.c')
-rw-r--r-- | source/blender/editors/armature/armature_edit.c | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/source/blender/editors/armature/armature_edit.c b/source/blender/editors/armature/armature_edit.c index fd5ae6c7099..b709980cabe 100644 --- a/source/blender/editors/armature/armature_edit.c +++ b/source/blender/editors/armature/armature_edit.c @@ -66,9 +66,6 @@ /* NOTE: these functions are exported to the Object module to be called from the tools there */ -/** - * See #BKE_armature_transform for object-mode transform. - */ void ED_armature_edit_transform(bArmature *arm, const float mat[4][4], const bool do_props) { EditBone *ebone; @@ -116,8 +113,6 @@ void ED_armature_transform(bArmature *arm, const float mat[4][4], const bool do_ } } -/* exported for use in editors/object/ */ -/* 0 == do center, 1 == center new, 2 == center cursor */ void ED_armature_origin_set( Main *bmain, Object *ob, const float cursor[3], int centermode, int around) { @@ -186,9 +181,6 @@ void ED_armature_origin_set( /** \name Bone Roll Calculate Operator * \{ */ -/* adjust bone roll to align Z axis with vector - * vec is in local space and is normalized - */ float ED_armature_ebone_roll_to_vector(const EditBone *bone, const float align_axis[3], const bool axis_only) |