Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2018-04-15 12:57:49 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-04-15 12:57:49 +0300
commit0f2efce6c50718d7745a6dc1613acf62a186cc05 (patch)
tree7abf34abfbde0e56c5d7c05be3e4838fd028cf56 /source/blender/editors/armature/armature_edit.c
parentc12d9760209e104c89b3978443679356a57f89b1 (diff)
Cleanup: remove bad casts
Diffstat (limited to 'source/blender/editors/armature/armature_edit.c')
-rw-r--r--source/blender/editors/armature/armature_edit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/armature_edit.c b/source/blender/editors/armature/armature_edit.c
index 3879d67964c..ccbb2e95fc1 100644
--- a/source/blender/editors/armature/armature_edit.c
+++ b/source/blender/editors/armature/armature_edit.c
@@ -205,7 +205,7 @@ void ED_armature_origin_set(Scene *scene, Object *ob, float cursor[3], int cente
/* adjust bone roll to align Z axis with vector
* vec is in local space and is normalized
*/
-float ED_armature_ebone_roll_to_vector(EditBone *bone, const float align_axis[3], const bool axis_only)
+float ED_armature_ebone_roll_to_vector(const EditBone *bone, const float align_axis[3], const bool axis_only)
{
float mat[3][3], nor[3];
float vec[3], align_axis_proj[3], roll = 0.0f;